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As a Saiyan, Goku possesses superb physiology capable of tremendous physical activity, and through rigorous training, he has acquired and refined many extraordinary skills and abilities. His tremendous martial arts prowess, combined with his natural Saiyan athleticism, enables Goku to achieve incredible feats of strength, speed, durability and agility, all of which can be enhanced even further when harnessing his qi.
As a Saiyan, Goku possesses superb physiology capable of tremendous physical activity, and through rigorous training, he has acquired and refined many extraordinary skills and abilities. His tremendous martial arts prowess, combined with his natural Saiyan athleticism, enables Goku to achieve incredible feats of strength, speed, durability and agility, all of which can be enhanced even further when harnessing his qi.


Goku employs various martial forms, most of which usually incorporate specialized weaponry, though Goku is most adept at using the daibo – banded lengths of wood used to crack skulls and whirled to deflect attacks. As a child, Goku wielded the {{nihongo|''[[Ruyi Jingu Bang|Nyoi-bō]]''|如意棒||lit. "Mind Stick", renamed "Power Pole" in Funimation's English anime dub}}, a magic staff that extends and retracts on command, given to him by his Grandfather; and has only recently began re-using the staff. Goku's first means of conveyance is a magic cloud called {{nihongo|''Kinto'un''|筋斗雲|lit. "Somersault Cloud"|renamed "Nimbus" in Funimation's English anime dub}}, given to him by Kame-Sen'nin in return for saving his pet sea turtle. After training with Kami, he learns to fly by virtue of the technique {{nihongo|''Bukū-jutsu''|舞空術||lit. "Air Dance Technique"}} and uses the cloud less frequently.
Goku accomplishes many of his greater feats by drawing upon his inner reserves of Qi. And like all Saiyans, Goku builds up stronger, more intense reserves of Qi the longer he remains engaged in combat. He can expend these reserves in amazing maneuvers – disorienting multiple foes, knocking groups back, or dashing in and out of melee; trading massive expenditures of this force to execute amazing moves, including monster-slaying finishing strikes. Goku’s melee attacks become increasingly potent when used in careful succession; they generate additional spiritual energy, deal increased damage and produce unique effects that can enable him to defeat nearly any enemy. Goku can even make the force of his spirit manifest, projecting it outward with a mantra, a long-lasting mantle of power which can heal or strengthen the projecting warrior or any nearby allies. Among his allies, Goku possesses peerless tactical mobility and agility on the battlefield; able to quickly move between or around enemies, flanking them or striking at their vitals as the situation demands, and defense-focused monks are more adept at dodging enemy attacks than any other class. Goku's dedication to physical perfection and martial skill is evident in his mastery of this resource, leaving him free to deliver as many empowered strikes as his Qi pools will allow – without waiting for ability.


Goku accomplishes many of his greater feats by drawing upon his inner reserves of Qi. And like all Saiyans, Goku builds up stronger, more intense reserves of Qi the longer he remains engaged in combat. He can expend these reserves in amazing maneuvers – disorienting multiple foes, knocking groups back, or dashing in and out of melee; trading massive expenditures of this force to execute amazing moves, including monster-slaying finishing strikes. Goku’s melee attacks become increasingly potent when used in careful succession; they generate additional spiritual energy, deal increased damage and produce unique effects that can enable him to defeat nearly any enemy. Goku can even make the force of his spirit manifest, projecting it outward with a mantra, a long-lasting mantle of power which can heal or strengthen the projecting warrior or any nearby allies. Among his allies, Goku possesses peerless tactical mobility and agility on the battlefield; able to quickly move between or around enemies, flanking them or striking at their vitals as the situation demands, and defense-focused monks are more adept at dodging enemy attacks than any other class. Goku's dedication to physical perfection and martial skill is evident in his mastery of this resource, leaving him free to deliver as many empowered strikes as his Qi pools will allow – without waiting for ability.
By focusing his chi throughout his body, he can elevate his physical ability beyond even cosmic-level entities, temporarily render his body entirely super-powerful and immune to conventional pain and injury; however, this process is mentally draining, and he usually needs recovery time before he can repeat it. Iron Fist can heal himself of any injury or illness and project this power to heal others. He can sense mystic energy, particularly that which is related to K'un-Lun. He is capable of fusing his consciousness with that of another person, enabling each to perceive the other's emotions and memories. He has unusually keen eyesight, but it is unclear if it extends to superhuman level. His entire body is oriented to combat, enabling him to adapt to any environment with minimal exposure. At times, he has absorbed energy directed at himself and channeled it to augment his own power. Under certain circumstances, he can even focus his chi to create nexus points between dimensions.


Over his many exploits, Goku has developed and acquired many arcane abilities and techniques such as sensing mystic or divine energy, particularly that which is related to cosmic-level entities. He is capable of fusing his consciousness with that of another person, enabling each to perceive the other's emotions and memories. He has phenomenal superhuman level eyesight and his entire body is oriented to combat; enabling him to adapt to any environment with minimal exposure. At times, he has absorbed energy directed at himself and channeled it to augment his own power. Under certain circumstances, he can even focus his chi to create nexus points between dimensions.
Goku's martial forms usually incorporates specialized weaponry, though Goku is most adept at using the daibo – banded lengths of wood used to crack skulls and whirled to deflect attacks. As a child, Goku wielded the {{nihongo|''[[Ruyi Jingu Bang|Nyoi-bō]]''|如意棒||lit. "Mind Stick", renamed "Power Pole" in Funimation's English anime dub}}, a magic staff that extends and retracts on command, given to him by his Grandfather; and has only recently began re-using the staff. Goku's first means of conveyance is a magic cloud called {{nihongo|''Kinto'un''|筋斗雲|lit. "Somersault Cloud"|renamed "Nimbus" in Funimation's English anime dub}}, given to him by Kame-Sen'nin in return for saving his pet sea turtle. After training with Kami, he learns to fly by virtue of the technique {{nihongo|''Bukū-jutsu''|舞空術||lit. "Air Dance Technique"}} and uses the cloud less frequently.


===List of Techniques & Abilities===
===List of Techniques & Abilities===

Revision as of 15:32, 1 September 2016

Son Goku

Son Goku (Japanese: 孫 悟空, Hepburn: Son Gokū), better known as simply Goku, is an eccentric, monkey-tailed man who practices martial arts and possesses various superhuman abilities. He meets Bulma and joins her on a journey to find the wish-granting Dragon Balls.

Initially believed to be an Earthling, he is later revealed to be a member of an extraterrestrial warrior race called the Saiyans with the birth name Kakarrot (カカロット, Kakarotto). As Goku matures, he becomes one of the universe's mightiest warriors and protects his adopted home planet, Earth, from villains who wish to harm it. Goku is depicted as carefree and cheerful when at ease but quickly serious and strategic-minded when fighting. Through concentration, Goku can harness Qi--the vital life force that flows through all life forms, to augment his physical and mental capabilities to perform supernatural feats, the most prominent being his signature Kamehameha technique. Through years of experience and training, Goku has achieved feats that have been surpassed only by a few.

Brief History

Goku first appears in Dragon Ball as a monkey-tailed child adopted by the hermit Gohan. Before the series' narrative begins, he accidentally and unknowingly kills Gohan on a full-moon night when he temporarily transforms into the mighty Ōzaru (大猿, lit. "Great Ape") after staring at a full moon. However, Goku loses the ability when his friends cut off his tail. Living alone with an item known as a Dragon Ball which he keeps as a memento of Gohan, Goku befriends a teenage girl named Bulma. He joins her to find the seven Dragon Balls, which, when gathered, summon the wish-granting dragon Shenlong. They encounter the desert bandit Yamcha and two shapeshifters named Oolong and Puar, who also join their quest. Goku is later trained by the martial artist Kame-Sen'nin, alongside a Shaolin monk named Kuririn, who becomes his best friend. It is Kame-Sen'nin who gives Goku the magic cloud Kinto'un (as a reward for saving his pet sea turtle), which becomes Goku's primary source of flight travel across the world. Goku's first shown martial arts attack as a child is Jan ken (ジャン拳), three physical blows modeled after the hand signs in rock-paper-scissors. As a child, he also wields the Nyoi-bō (如意棒, lit. "Mind Stick", renamed "Power Pole" in Funimation's dub), a magic staff that extends and retracts on command; given to him by his late grandfather. However, Goku's signature attack is the Kamehameha wave, a technique learned from Kame-Sen'nin. The Kamehameha is a concentration of Ki, released as a concussive beam. Kame-Sen'nin spent about 50 years developing and perfecting the technique, but, as a child, Goku is able to understand and copy the technique immediately after only one demonstration. After training with the Earth's god, Kami, Goku learns to fly by virtue of the technique Bukū-jutsu (舞空術, lit. "Air Dance Technique") and uses the Kinto'un less frequently for flight travel. While participating in the Tenkaichi Budōkai (天下一武道会?, lit. "Strongest Under the Heavens Martial Arts Tournament") that attracts the most powerful fighters in the world, Goku battles foes, later turned allies, such as Tenshinhan and Chaozu, as well as the Namekian Piccolo. After becoming the runner-up champion of the 21st and 22nd tournaments, Goku finally wins in the 23rd with Piccolo's defeat, and marries Chi-Chi soon after.

Five years later, Goku meets his evil older brother Raditz and sacrifices himself to defeat Raditz after he learns about his heritage. Goku comes from a race of extraterrestrials called Saiyans (サイヤ人 Saiya-jin?), himself having been sent from their home planet to prepare Earth for sale on the intergalactic market by destroying all its life. While Grandpa Gohan was taking care of him, Goku suffered a severe head injury and forgets his mission to conquer Earth. In order to fight the Saiyans invading Earth, Goku trains with Kaiō-sama in the after-life. He teaches Goku the Kaiō-ken (界王拳, lit. "World King Fist"), which multiplies his ki and strength for an instant, but with possible strain to the body. It is also from Kaiō-sama that Goku learns his most powerful attack: the Genki-Dama (元気玉, lit. "Energy Sphere", renamed "Spirit Bomb" in Funimation's dub), an energy sphere created by gathering ki from surrounding animals, nature and humans. After being revived by the Dragon Balls, Goku faces off with the Saiyan prince Vegeta, who eventually becomes another ally. On his journey to Planet Namek in order to aid his friends in gathering the Namekian Dragon Balls to revive the ones killed by the Saiyans, Goku fights the galactic tyrant Freeza, who destroyed the Saiyans' home planet and nearly the entire race. During his epic battle with Freeza, Goku becomes the first Saiyan in a thousand years to transform into a Super Saiyan (超サイヤ人 Sūpā Saiya-jin).

After defeating Freeza and barely escaping the destruction of Namek, Goku learns a teleportation skill called Shunkan Idō (瞬間移動, lit. "Instant Teleport", renamed "Instant Transmission" in Funimation's dub), taught by the inhabitants of the planet Yardrat. However, Goku contracts a heart virus whereof the time-traveler Trunks warns him, but recovers after taking medicine provided by Trunks. Later, Goku trains his first son Gohan to be his successor and sacrifices himself again during the battle against the evil life-form Cell. Goku is temporarily resurrected on Earth seven years later and meets his second son Goten. Goku also battles Vegeta again after Vegeta falls under the control of the wizard Bobbidi. Shortly after, he is drawn into a battle for the universe against the monster Majin Boo. Despite having mastered two new Super Saiyan transformations, Goku teaches Goten and Trunks to take his place. Goku attempts to fuse with Gohan in order to defeat Boo, but this fails when the latter is absorbed by Boo, and so he persuades the newly arrived Vegeta to fuse with him, creating Vegetto (ベジット Bejitto, "Vegerot" in Viz Media's manga translation). Eventually, Goku destroys Boo with a Genki-Dama attack. Ten years later, during another Tenkaichi Budōkai with fighters from all over the world, Goku meets Oob, Boo's human reincarnation, and leaves with him, intending to train him as the new protector of Earth.

After defeating Boo, Goku meets a new opponent known as Beerus, the God of Destruction. An alternative, more innately powerful form called Super Saiyan God (超サイヤ人ゴッド Sūpā Saiya-jin Goddo) is reached by Goku in the canonical film Battle of Gods. Though the temporary transformation wears off, Goku manages to harness its godly powers in his base form. In its sequel film Resurrection 'F', Goku manages to achieve a blue-haired evolution of Super Saiyan God under Whis's tutelage, known as the Super Saiyan God Super Saiyan (超サイヤ人ゴッドSS(スーパーサイヤ人ゴッドスーパーサイヤ人) Sūpā Saiya-jin Goddo Sūpā Saiya-jin). These forms also appeared in Dragon Ball Super and its manga tie-in, which is being overseen by Akira Toriyama himself. Afterwards, Goku and his friends participate in another fighting tournament but set between two Gods of Destruction. Although Goku gives up after fighting his opponent, Hit, his team ends up winning the tournament.

Powers and abilities

As a Saiyan, Goku possesses superb physiology capable of tremendous physical activity, and through rigorous training, he has acquired and refined many extraordinary skills and abilities. His tremendous martial arts prowess, combined with his natural Saiyan athleticism, enables Goku to achieve incredible feats of strength, speed, durability and agility, all of which can be enhanced even further when harnessing his qi.

Goku employs various martial forms, most of which usually incorporate specialized weaponry, though Goku is most adept at using the daibo – banded lengths of wood used to crack skulls and whirled to deflect attacks. As a child, Goku wielded the Nyoi-bō (如意棒, lit. "Mind Stick", renamed "Power Pole" in Funimation's English anime dub), a magic staff that extends and retracts on command, given to him by his Grandfather; and has only recently began re-using the staff. Goku's first means of conveyance is a magic cloud called Kinto'un (筋斗雲, lit. "Somersault Cloud", renamed "Nimbus" in Funimation's English anime dub), given to him by Kame-Sen'nin in return for saving his pet sea turtle. After training with Kami, he learns to fly by virtue of the technique Bukū-jutsu (舞空術, lit. "Air Dance Technique") and uses the cloud less frequently.

Goku accomplishes many of his greater feats by drawing upon his inner reserves of Qi. And like all Saiyans, Goku builds up stronger, more intense reserves of Qi the longer he remains engaged in combat. He can expend these reserves in amazing maneuvers – disorienting multiple foes, knocking groups back, or dashing in and out of melee; trading massive expenditures of this force to execute amazing moves, including monster-slaying finishing strikes. Goku’s melee attacks become increasingly potent when used in careful succession; they generate additional spiritual energy, deal increased damage and produce unique effects that can enable him to defeat nearly any enemy. Goku can even make the force of his spirit manifest, projecting it outward with a mantra, a long-lasting mantle of power which can heal or strengthen the projecting warrior or any nearby allies. Among his allies, Goku possesses peerless tactical mobility and agility on the battlefield; able to quickly move between or around enemies, flanking them or striking at their vitals as the situation demands, and defense-focused monks are more adept at dodging enemy attacks than any other class. Goku's dedication to physical perfection and martial skill is evident in his mastery of this resource, leaving him free to deliver as many empowered strikes as his Qi pools will allow – without waiting for ability.

Over his many exploits, Goku has developed and acquired many arcane abilities and techniques such as sensing mystic or divine energy, particularly that which is related to cosmic-level entities. He is capable of fusing his consciousness with that of another person, enabling each to perceive the other's emotions and memories. He has phenomenal superhuman level eyesight and his entire body is oriented to combat; enabling him to adapt to any environment with minimal exposure. At times, he has absorbed energy directed at himself and channeled it to augment his own power. Under certain circumstances, he can even focus his chi to create nexus points between dimensions.

List of Techniques & Abilities

  • Jan ken (ジャン拳): Three physical strikes modeled after the hand signs used in the hand game, rock-paper-scissors.
  • Kamehameha (かめはめ波): His signature move, learned from the Kame-Sen'nin. This is a concentration of qi released continuously as a concussive beam from collective tenketsu (点穴, "pressure point") (traditionally, from the palm portals). Its inventor, Kame-Sen'nin, spent about 50 years developing and refining the technique, while Goku performed a miniature version of the technique immediately upon seeing it, which was enough to wreck a car.
  • Chōshūsoku Kamehameha (超収束 かめはめ波, lit. "Hyper-focused Kamehameha")
  • Ginga Kamehameha (銀河ぎんがかめはめ波, "Kamehame-Galaxy Wave"): This Planet Burst-class, directed energy focus technique fired as a high-yield beam.
  • Kaiō-ken (かいおうけん, "King Kai's Fist"): A performance enhancement technique taught to him by Kita no Kaiō (北の界王, lit. "King of the North Worlds"). This enables the lifeform to consciously manipulate the circulation speed of blood in the body, which can causes severe physical strain or death with extended use. This technique involves Luffy speeding up the blood flow in all or selected body parts, in order to provide them with more oxygen and nutrients. This makes him much faster and more powerful. The technique uses even more oxygen and energy, using up more food and causing Luffy to pant heavily.
  • Kaiō-ken: Chō Zenkai Kamehameha (かいおうけんちょう全開ぜんかいかめはめ波, "King Kai's Fist: Super Full-throttle Kamehameha"): This Planet Burst-class, directed energy focus technique fired as a high-yield beam.
  • Kaiō-ken: Chō Ōzaru Kamehame-Hō (かいおうけんちょうおおさるかめはめ波, "King Kai's Fist: Super Great Monkey's Kamehame-Cannon"): N/A
  • Genkidama (元気げんきだま, "Spirit Bomb"): N/A
  • Kaiō-ken Ōgi: Genkiken (かいおうけん奥義おうぎ元気げんきけん, "King Kai's Secret Fist: Spirit Fist"): This technique is an advanced version of the traditional Genkidama technique. By using the third level of Ryuusei Seikuken to draw in the opponent's movements and control the flow of their Ki, Kenichi attacks the opponent with Mubyoshi at point blank range. Thanks to the usage of Ryuusei Seikuken, this technique gains the added effect of reversing the Ki flow of the opponent as they are hit, which actually healed and stabilized the damage done to Kajima Satomi's body from using the Shinogidachi and Kai Shinogidachi techniques.
  • Goku's most powerful attack is the Genki-Dama (元気玉, "Spirit Bomb" in Funimation's anime dub), an energy sphere created by gathering Ki from surrounding animals, nature and humans, which he also learned from Kaiō-sama.
  • Goku also learns a teleportation skill called Shunkan Idō (瞬間移動, lit. "Instant Teleport", renamed "Instant Transmission" in Funimation's English anime dub), which he learned from the inhabitants of the planet Yardrat.
  • Hiraishin no Jutsu (飛雷神の術, lit. "Flying Thunder God Technique"): A transportation jutsu for subspace travel using special marker seals (or jutsu-shiki (術式, "technique formula")) to tag an intended destination. The seal activates a dimensional void bridge that instantaneously transports the user to the location of another seal. The marker can be applied to almost any surface area through brief physical contact, including an opponent or other surrounding feature. Because this technique is able to affect anything that is in contact with the user or somehow connected to their chakra, they can also use this technique to teleport other objects or people, though the size of the object dictates the amount of chakra required. As Minato also noted, the marking formula never disappears from a marked target.

Minato Namikaze

Due to his exploits with this technique, Minato Namikaze gained the moniker of "Konoha's Yellow Flash" (木ノ葉の黄色い閃光, Konoha no Kiiroi Senkō). Minato most commonly applied the formula in advance to his special kunai, which he would scatter all over the battlefield when a fight commenced, so that they could be teleported to at any time. Using such tactics, Konohagakure even proved victorious in a battle against Iwagakure during the Third Shinobi World War, despite already being vastly outnumbered by appearing randomly into the enemy's lines, using his great speed to seemingly be in several places at once and wipe out entire squadrons before they could even react. With his great reflexes, he could use the Flying Thunder God — Second Step to teleport at short-range, allowing him simultaneously dodge an attack and strike at the opponent's blindside.

This technique — combined with Minato's prodigious natural speed and reflexes made him the fastest ninja to ever live according to A. The technique is fast enough to even allow Minato to escape being warped away, despite having already been partially sucked in, and dodge A's top-speed attack. Minato could also incorporate the formula into other seals, such as that of his wife, allowing him to come immediately to her aid at any time. Minato also has the ability to send people to different markings simultaneously through direct contact with either himself or his chakra. Minato's shadow clone can use the technique to summon the original to its position. His prowess with this technique has made it Minato's signature technique.

Minato, like Tobirama, has derived original techniques from this one. One of them is Spiralling Flash Super Round Dance Howl Style Three, in which he uses Flying Thunder God Technique in combination with Shadow Clone Technique and his Rasengan technique. He can also use the Flying Thunder God: Guiding Thunder which can warp away anything in contact, such as the Tailed Beast Ball. Minato also can use the Flying Thunder God Mutually Instantaneous Revolving Technique, which he performed with Tobirama on the battlefield to devastating effects on Obito Uchiha.

Hiraishin: Dōrai (飛雷神・導雷, lit. "Flying Thunder God: Guiding Thunder")

The Flying Thunder God: Guiding Thunder is a space-time barrier (時空間結界, jikūkan kekkai) technique. This barrier technique incorporates the use of the Flying Thunder God formula to erect a barrier space capable of warping away anything which comes in contact with it. Once erected, the barrier has proven powerful enough to warp away techniques as destructive as a Tailed Beast Ball. Once warped, the subject of the technique can be directed to another location marked by the formula.
Kamui
The Kamui is a powerful and versatile Mangekyō Sharingan dōjutsu which manipulates spacetime in two very distinct, yet interrelated functions: transportation and intangibility.

Kamui allows the user to transfer anything into a unique pocket dimension. This dimension is completely inaccessible to anything other than Kamui. This technique, when used through the right eye, is also able to make the user "intangible" by transporting portions of their body to the same pocket dimension.

This ability is extremely versatile in its application as each eye projects a distorted barrier space that serves as the aperture to a shared pocket dimension. This barrier space vortex generates a strong gravitational pull, characterized by swirling distortion in light waves. A user of the right eye requires physical contact to absorb a target, while a user of the left can do so from a distance. Kamui also allows the user to teleport to virtually any location they desire by absorbing their own body into the swirling distortion. When using Kamui to teleport, whatever the user is touching will be warped along with them and their chakra becomes untraceable. It was fast enough to effectively counter a full speed Naruto in his Nine-Tails Chakra Mode. After storing a target within Kamui's dimension, the user can then eject it from their eye at any time. This can be done with varying degrees of force, as demonstrated by Obito, who ejected various weapons at a moment's notice, giving opponents little opportunity to react accordingly. While in Kamui's dimension, the user can transport targets out of said dimension at any time, even without establishing physical contact. Despite not always being present, Obito could keep targets under genjutsu while they were confined inside this technique's pocket dimension, thus keeping them incapacitated for extended durations.

A user of Kamui can synchronize with other space–time techniques, allowing them access to other dimensions. After entering a new dimension through this method, the user is able to travel to and from said dimension, as well as any other connected dimensions, at will.

Left Eye
The long-range version of Kamui, an ability belonging to Obito's left eye, is primarily based on line of sight and, as such, does not require physical contact to warp a target into the other dimension. By focusing to create a barrier space and concentrating on the target within, Kamui will distort space and the target will be drawn into the other dimension. The barrier can be expanded, as Deidara was forced to fly further away in an effort to escape its effects.[14]
Right Eye
The short-range version of Kamui, belonging to Obito's right eye, requires physical contact to warp a target. However, this eye has a unique variation of teleportation akin to intangibility. When activated, any part of the user's body that overlaps with a solid object is seamlessly warped to the other dimension, making it appear as though the user is phasing through them. This ability can dodge most attacks, and by overlapping their entire body into large objects, the user can completely conceal their presence while temporarily erasing all traces of their chakra. This ability can also be used to travel through the ground; a characteristic that Obito often exploited to ambush his opponents from below.[15] The user also seemingly possesses the capability to extend this intangibility to whatever they are touching at the moment of activation,[16] as long as they are able to maintain some form of contact with at least a part of the desired item or person.[17] It also allows the user to bypass even the strongest Barrier Ninjutsu, as Obito passed through the one meant to prevent anyone from entering the area where Kushina Uzumaki was giving birth.[18][19]
Both Eyes

When both eyes are used together on the same target, the teleportation process works twice as fast.[20] Through both eyes, the user can create two distortions at the same time and connect them. This was demonstrated when Obito first used the long-range Kamui to synchronize with Yomotsu Hirasaka, and then used the short-range Kamui to teleport himself, as well as those touching him, through the portal into another dimension.

The user can not only create two distortions, but also create a portal in their line of sight that can connect two dimensions. Doing this, however, requires a tremendous amount of chakra and places significant strain on the user's eyes, causing both to bleed.

Using both eyes on one's self allows the user to augment their other techniques, such as aiding in the usage of attacks through "intangibility" or expanding the range and number of targets to teleport through projectiles.
Drawbacks
Since this technique was shared by two different users of the same pair of eyes, both parties could use their own technique to counter the effectiveness of the other, thus making it useless to use against one another directly. Obito could extend this negation to targets outside of his own body by concentrating on the warped space, as he negated Kakashi's attempt to decapitate the Demonic Statue of the Outer Path. Similarly, Kakashi was able to escape Obito's attempts to trap him in the other dimension and influence attacks to hit the former should he attempt to phase through them.

The Mangekyō Sharingan is a dōjutsu that, with continuous usage, burdens the user with the loss of their eyesight. Since this is the source of Kamui, using it in rapid succession put Kakashi's body at risk as well. As his Sharingan was transplanted, usage of this technique posed an even greater risk to Kakashi. Similar to Amaterasu, repeated use of the technique puts a great deal of strain on the user, which can cause the eye to bleed when overused.

Kakashi was originally only able to use this technique up to three times a day before being rendered immobile, and his aim and control over the size of the barrier were imperfect. Over time his aim and control improved, as he was able to accurately warp away small and fast moving objects, such as a nail, as well as consecutively warp away two fast-moving arrows. Later, he became able to use this technique several more times in a single day and attempted to transport a target as large as the Demonic Statue's head, though doing so required time to prepare the necessary amount of chakra. After receiving chakra from Kurama, Kakashi was able to use his long-range variant of Kamui to quickly transport a target as large as Gyūki to the other dimension and later eject the tailed beast from his eye, as well as utilise the technique more times than he would usually be capable of. He estimated that the influence of Kurama's chakra, when given directly by Kurama, made his usage of Kamui at least three times more powerful than usual.

The right eye's primary weakness is that both aspects of Kamui cannot be used concurrently, as the user must become and remain tangible in order to utilise Kamui's teleportation, providing a small opportunity in which they are unable to pass through objects and thus, are vulnerable to injury. This deficiency means that the user must also materialize when ejecting stored items, presenting the same vulnerability. According to Konan, Obito could only maintain his intangibility for approximately five consecutive minutes at a time, after which he was presumably rendered completely solid for a duration. In order to bypass this weakness and remain in Kamui's dimension for a longer duration, Obito had to "solidify" and absorb his entire body. She also revealed that the time it took him to absorb something was proportional to its mass, and that it took him longer to absorb himself than another person or object. Also, to pass through objects Obito must "activate" the intangibility to Kamui, so any part of his body will overlap with objects and people, even parts that were meant to land an attack. To land a successful blow, he must "deactivate" the intangibility, leaving him vulnerable to attack as well.

Additionally, due to the nature of this technique's intangibility, the sections of the user's body residing in Kamui's dimension can still interact normally with other objects contained within said dimension. As a result, the user can be damaged by such items, a characteristic that Kakashi exploited to injure Obito on multiple occasions during the Fourth Shinobi World War. While controlling the Ten-Tails, Obito was unable to extend his intangibility to the beast or his means of connecting to its head, and was separated from it as a result. After becoming the Ten-Tails' jinchūriki, Obito noticed that he could no longer use Kamui's ability to let objects slip through him. However, Madara was able to transport himself to and from Kamui's dimension as the Ten-Tails' jinchūriki, establishing that some aspects of Kamui are still usable; although the eye he used was the left one, which did not possess the "intangibility".

As shown numerous times, using Kamui with both eyes to connect to dimensions other than this technique's own requires a huge amount of chakra and caused even Obito's, the original user's, eyes to bleed.

Transformations and Fusions

Reference: http://marvelheroes.info/ Goku is the only Saiyan in the series to achieve all known Saiyan transformations. In Dragon Ball, he can transform into a gigantic monkey-like creature called an Ōzaru (大猿, lit. "Great Ape") when he stares at a full moon while possessing a Saiyan tail. Goku loses the ability to make this transformation when his friends cut off his tail. Although it grows back, Goku's tail is later permanently removed by Kami. Goku becomes the first Super Saiyan (超サイヤ人, Sūpā Saiya-jin) in a thousand years; becoming enraged when Freeza kills Kuririn on the planet Namek. Each metamorphosis changes Goku's appearance and enormously enhances his abilities. After training to better control the first and second levels of Super Saiyan, the third Super Saiyan form causes Goku to act in a much more serious manner.

An alternative, more innately powerful level called Super Saiyan God (超サイヤ人ゴッド, Sūpā Saiya-jin Goddo) was reached by Goku in the canonical film Battle of Gods. Though the temporary transformation wore out, Goku managed to harness its godly powers in his base form. Under Whis's tutelage, Goku managed to achieve a blue-haired Saiyan transformation, known as the Super Saiyan God Super Saiyan (超サイヤ人ゴッド超サイヤ人, Sūpā Saiya-jin Goddo Sūpā Saiya-jin).

Another ability Goku has is to fuse with others, so long as their power levels are equalized. Later, he uses the Potara Earrings presented to him by the Old Kaiō-shin, which results in a "perfect fusion", but it's a permanent fusion. Goku first attempts to fuse with Gohan, but this fails when the latter is absorbed by Buu, and so he persuades the newly arrived Vegeta to fuse with him, creating Vegito (ベジット, Bejitto, "Vegerot" in Viz Media's manga translation). In the film Fusion Reborn, the two use the Metamorese Fusion Dance, which creates Gogeta (ゴジータ, Gojīta), who sports slight visual differences from their previous merger.

Great Ape (大猿, Ōzaru; lit. "Great Monkey")
:All Saiyans possesses the unusual ability to [metamorphose] into giant, hulking primates by means of shapeshifting. This transformation possesses titanic muscular ability
Super Saiyan (スーパーサイヤじん, Sūpā Saiya-jin)
Super Saiyan (スーパーサイヤじん, Sūpā Saiya-jin)
As a Saiyan, Goku possesses the capability to release the full supernatural potential of his Zenkai Cells and become a Super Saiyan. As a Super Saiyan, many of Goku's physical attributes are altered and amplified, enhancing known abilities and developing new abilities, with an additional 145,000,000 units of energy. Goku uses his Super Saiyan ability to amplify his existing power and has trained to control specific aspects of his transformations.

Super Saiyan 2 (スーパーサイヤじん2, Sūpā Saiya-jin 2)

After establishing a connection to the Shenron's life force, the quality and attributes of Goku's Super Saiyan transformation changes. The new Super Saiyan 2 enables super-speed movements and thought. Originally capable of running at the speed of sound; exposure to the High Evolutionary's Isotope E made it possible for the character to run at supersonic speeds of up to Mach 10 and resist the effects of friction, reduced oxygen, and kinetic impact while moving at super-speeds. The character's speed allows him to perform feats such as create cyclone-strength winds; run up walls and cross bodies of water. Goku comments that his abrasive and impatient personality while in Super Saiyan 2 mode his perceptions and thought process have accelerated to point that the rest of the world is moving in slow motion and that he is constantly waiting for it to catch up.

Super Saiyan 3 (スーパーサイヤじん3, Sūpā Saiya-jin 3)

In the Special Edition of Devil May Cry 4, Vergil will retain his moves from the Special Edition of Devil May Cry 3, but also added with elements from the reboot of the franchise DmC: Devil May Cry. It is known that his moves are also fully upgradable. And a feature has been added for his choice of stylized fighting, which is known as the "Concentration" mechanic. While in action, Vergil's abilities and moves will grow stronger and faster the more calmly and flawlessly he fights.

The Concentration mechanic is signaled by a blue gauge in the upper left corner of the screen which is Vergil‘s Concentration Gauge. It has three levels. The higher the level, the more powerful attacks he will be able to perform. To increase the gauge, Vergil will have to land attacks on enemies and by dodging their attacks, but if he is hit by an enemy or if he runs, these will cause the gauge to deplete. Missing attacks will also deplete the gauge, so the player will have to be efficient with their attacks during battle.

Fighting Techniques

Talahib Kuntao
Entry #1: Counter-fighting and Finisher, Eye Jab Mk.I
  1. Face your opponent in contemplating stance # 1.
  2. Your opponent steps-in with a jab and you use a cross parry to cover as you step inside their guard with an eye jab with the rear hand, almost simultaneously.
  3. Immediately brace your opponent’s punching arm by grabbing the wrist with the hand you used to throw the eye jab✶ while simultaneously quarter-turning towards your opponent’s arm with a vertical elbow using your rear arm to strike between your opponent’s shoulder and chest muscles.
  4. Immediately follow up your elbow by throwing a ridge-hand chop to the neck with the same hand. Or thrust your forearm into your opponent's neck.
  5. Grab your opponent's neck with the same hand.
  6. Thrust a hard rear knee into your opponent.
  7. Push your opponent's head down to ground and wrap up the braced arm with hip junction.
  8. If properly executed, the opponent's elbow should be exposed up. Apply pressure with a palm-heel press.
✶Continue to brace your opponent's arm throughout the technique.

Entry #2: Counter-fighting and Finisher, Palm-heel Thrust Mk.I

  1. Face your opponent in contemplating stance # 1.
  2. Your opponent steps-in with a jab, so you use an outside parry to cover while you step in towards the inside line of your opponent's body.
  3. Shoot a palm-heel body shot to the solar plexus (or chin).
  4. Swiftly step back and grab the thumb flexor portion of the hand with your parry hand.
  5. Expose your opponent's center line by prying your opponent's arm away while almost simultaneously quarter-stepping out toward your opponent's arm.
  6. Drop your forearm onto the pit of your opponent's elbow while simultaneously dropping your body weight.

Entry #3: Counter-fighting and Finisher, Parry-Pass Eye Jab Mk.I

  1. Face your opponent in contemplating stance # 1.
  2. Your opponent steps-in with a jab