SDL library: Difference between revisions
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←Created page with 'The {{Nihongo|'''Simple DirectMedia Layer'''}}, or {{Nihongo|'''SDL'''}}, is a multimedia C library often used to write games. It was written by ''Sam Oscar La...' |
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Some higher level libraries depend on it, such as ''[[Pygame]]'' and ''[[Rubygame]]''. The latest stable version is 2.0.4 released on January 2, 2016. The latest legacy version is 1.2.15 released on January 19, 2012. |
Some higher level libraries depend on it, such as ''[[Pygame]]'' and ''[[Rubygame]]''. The latest stable version is 2.0.4 released on January 2, 2016. The latest legacy version is 1.2.15 released on January 19, 2012. |
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==Resources== |
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* [https://libregamewiki.org/Simple_DirectMedia_Layer] |
Revision as of 18:28, 2 December 2017
The error: {{nihongo}}: Japanese or romaji text required (help), or error: {{nihongo}}: Japanese or romaji text required (help), is a multimedia C library often used to write games. It was written by Sam Oscar Lantinga with huge contribution from Ryan C. Gordon and licensed under the ZLIB license (legacy version, SDL 1.2 was licensed under LGPL version 2.1 or newer).
Some higher level libraries depend on it, such as Pygame and Rubygame. The latest stable version is 2.0.4 released on January 2, 2016. The latest legacy version is 1.2.15 released on January 19, 2012.