Dan Gelber (game designer): Difference between revisions
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Dan Gelber had created an RPG design about a computer-controlled world of dystopic adventure called "Alpha Complex" that he ran for his local group, and Gelber's friend [[Greg Costikyan]] and [[Eric Goldberg (game designer)|Eric Goldberg]] approached Gelber about turning the setting into a professional product.<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702- 58-7}}</ref>{{rp|186}} Gelber gave Goldberg and Costikyan his notes for the game and they turned those ideas into a complete manuscript.<ref name="designers"/>{{rp|186}} Gelber, Costikyan , and Goldberg licensed ''[[Paranoia (role-playing game)|Paranoia]]'' to West End Games, and [[Ken Rolston]] helped rewrite the rules before it was published in 1984.<ref name="designers"/>{{rp|187}} |
Dan Gelber had created an RPG design about a computer-controlled world of dystopic adventure called "Alpha Complex" that he ran for his local group, and Gelber's friend [[Greg Costikyan]] and [[Eric Goldberg (game designer)|Eric Goldberg]] approached Gelber about turning the setting into a professional product.<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702- 58-7}}</ref>{{rp|186}} Gelber gave Goldberg and Costikyan his notes for the game and they turned those ideas into a complete manuscript.<ref name="designers"/>{{rp|186}} Gelber, Costikyan , and Goldberg licensed ''[[Paranoia (role-playing game)|Paranoia]]'' to West End Games, and [[Ken Rolston]] helped rewrite the rules before it was published in 1984.<ref name="designers"/>{{rp|187}} |
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Gelber also designed (with Jeffrey Simons and Evan Jones) The [[Marvel Universe Roleplaying Game]]<ref>{{cite web|url=https://www.rpg.net/reviews/archive/9/9424.phtml}}</ref> |
Gelber also designed (with Jeffrey Simons and Evan Jones) The ''[[Marvel Universe Roleplaying Game]]''.<ref>{{cite web|url=https://www.rpg.net/reviews/archive/9/9424.phtml}}</ref> |
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==References== |
==References== |
Revision as of 03:38, 21 April 2020
Dan Gelber | |
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Nationality | American |
Occupation | Game designer |
Daniel Seth Gelber is a game designer who has worked primarily on wargames and role-playing games.
Career
Dan Gelber had created an RPG design about a computer-controlled world of dystopic adventure called "Alpha Complex" that he ran for his local group, and Gelber's friend Greg Costikyan and Eric Goldberg approached Gelber about turning the setting into a professional product.[1]: 186 Gelber gave Goldberg and Costikyan his notes for the game and they turned those ideas into a complete manuscript.[1]: 186 Gelber, Costikyan , and Goldberg licensed Paranoia to West End Games, and Ken Rolston helped rewrite the rules before it was published in 1984.[1]: 187
Gelber also designed (with Jeffrey Simons and Evan Jones) The Marvel Universe Roleplaying Game.[2]
References
- ^ a b c Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
- ^ https://www.rpg.net/reviews/archive/9/9424.phtml.
{{cite web}}
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External links
- "Dan Gelber :: Pen & Paper RPG Database". Archived from the original on Feb 26, 2006.
{{cite web}}
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timestamp mismatch; May 19, 2007 suggested (help) - "Review of The Marvel Universe Roleplaying Game".