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  • "Cultural consumer and copyright: A case study of anime fansubbing". Creative Industries Journal. 3 (3): 237–252. doi:10.1386/cij.3.3.237_1. S2CID 145768597....
    12 KB (1,455 words) - 16:47, 29 July 2024
  • entrepreneurship influence contemporary music industry practices". Creative Industries Journal. 10 (1): 21–39. doi:10.1080/17510694.2016.1247626. ISSN 1751-0694...
    174 KB (16,076 words) - 14:16, 16 July 2024
  • of Network Cultures, 2007. Towse, Ruth (2002). Book Review of Creative Industries, Journal of Political Economy, 110: 234-237. Van Heur, Bas (2010) Creative...
    32 KB (3,721 words) - 22:22, 2 May 2024
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    April 2014). "The necessary future of adult media industries". Creative Industries Journal. 7 (1): 62–66. doi:10.1080/17510694.2014.892287. S2CID 153769124...
    32 KB (2,676 words) - 20:32, 15 July 2024
  • in the scholarly journals Colloquy: Text, Theory, Critique, Creative Industries Journal, Text and Postscripts. These works are published under the name...
    12 KB (1,392 words) - 23:14, 31 March 2024
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    on-demand streaming and the controversy over artist royalties". Creative Industries Journal. 8 (2): 177–189. doi:10.1080/17510694.2015.1096618....
    85 KB (8,526 words) - 04:56, 26 July 2024
  • Accounting for a wider range of videogame development practices". Creative Industries Journal. 12 (1): 14–33. doi:10.1080/17510694.2018.1532760. S2CID 159319169...
    104 KB (12,414 words) - 12:02, 26 July 2024
  • Williams, Dr Paul (March 2024). "Rethinking crime fiction readers". Creative Industries Journal. 17 (1): 45–59 – via EBSCO. "Best Books 2018 Publishers Weekly"...
    9 KB (1,346 words) - 14:34, 10 July 2024