utility (C++)
C++ Standard Library |
---|
Containers |
C standard library |
utility
is a header file in the C++ Standard Library. This file has two key components:
rel_ops
, a namespace containing set of templates which define default behavior for the relational operators!=
,>
,<=
, and>=
between objects of the same type, based on user-defined operators==
and<
.pair
, a container template which holds two member objects (first
andsecond
) of arbitrary type(s). Additionally, the header defines default relational operators forpair
s which have both types in common.
rel_ops
[edit]GCC's implementation declares the rel_ops
namespace (nested within namespace std
) in the following manner:[1]
namespace rel_ops {
template <class _Tp> inline bool operator !=(const _Tp& __x, const _Tp& __y) { return !(__x == __y); }
template <class _Tp> inline bool operator >(const _Tp& __x, const _Tp& __y) { return __y < __x; }
template <class _Tp> inline bool operator <=(const _Tp& __x, const _Tp& __y) { return !(__y < __x); }
template <class _Tp> inline bool operator >=(const _Tp& __x, const _Tp& __y) { return !(__x < __y); }
}
Consider the following declaration of class A
, which defines equality and less-than operators for comparison against other objects of the same type:
class A {
int building;
int room;
public:
bool operator ==(const A& other) const {
return (building == other.building) && (room == other.room);
}
bool operator <(const A& other) const {
return (building < other.building) ||
(!(other.building < building) && (room < other.room));
}
};
void f1(const A& a1, const A& a2) {
bool equal = (a1 == a2); // uses == defined within class A
bool not_equal = (a1 != a2); // error: no match for ‘operator!=’ in ‘a1 != a2’
bool less = (a1 < a2); // uses < defined within class A
bool greater = (a1 > a2); // error: no match for ‘operator >’ in ‘a1 > a2’
bool less_equal = (a1 <= a2); // error: no match for ‘operator<=’ in ‘a1 <= a2’
bool greater_equal = (a1 >= a2); // error: no match for ‘operator>=’ in ‘a1 >= a2’
}
By invoking the rel_ops
templates, one can assign a default meaning to the remaining relational operators. However, if a similar type-specific (i.e. non-template) operator exists in the current scope, even outside the class definition, the compiler will prefer it instead.
// (continued from above)
#include <utility>
using namespace std::rel_ops;
// below operator supersedes rel_ops
bool operator >=(const A& a1, const A& a2) {
do_something_else(); // perform some distinguishing side-effect
return !(a1 < a2); // but otherwise use same procedure as rel_ops
};
void f2(const A& a1, const A& a2) {
bool equal = (a1 == a2); // uses operator == defined within class A
bool not_equal = (a1 != a2); // uses !(a1 == a2) per rel_ops
bool less = (a1 < a2); // uses operator < defined within class A
bool greater = (a1 > a2); // uses (a2 < a1) per rel_ops
bool less_equal = (a1 <= a2); // uses !(a2 < a1) per rel_ops
bool greater_equal = (a1 >= a2); // uses global operator >= defined above
}
One could of course declare the following in tandem with rel_ops
, allowing the derivation of all relational operators from <
:
template <class _Tp> inline bool operator ==(const _Tp& __x, const _Tp& __y) { return !(__x < __y || __y < __x); }
pair
[edit]An object declared, for example, as std::pair<int, float>
will contain two members, int first;
and float second;
, plus three constructor functions.
The first (default) constructor initializes both members with the default values 0
and 0.0
, whereas the second one accepts one parameter of each type. The third is a template copy-constructor which will accept any std::pair<_U1, _U2>
, provided the types _U1
and _U2
are capable of implicit conversion to int
and float
respectively.
GCC's implementation defines the pair
mechanism as follows.[2]
template<class _T1, class _T2> struct pair {
typedef _T1 first_type;
typedef _T2 second_type;
_T1 first;
_T2 second;
pair(): first(), second() { }
pair(const _T1& __a, const _T2& __b): first(__a), second(__b) { }
template<class _U1, class _U2> pair(const pair<_U1, _U2>& __p) : first(__p.first), second(__p.second) { }
};
Additionally this header defines all six relational operators for pair
instances with both types in common. These define a strict weak ordering for objects of type std::pair<_T1, _T2>
, based on the first
elements and then upon the second
elements only when the first
ones are equal.
// continued from above
template<class _T1, class _T2> inline bool operator ==(const pair<_T1, _T2>& __x, const pair<_T1, _T2>& __y)
{ return __x.first == __y.first && __x.second == __y.second; }
template<class _T1, class _T2> inline bool operator <(const pair<_T1, _T2>& __x, const pair<_T1, _T2>& __y)
{ return __x.first < __y.first || (!(__y.first < __x.first) && __x.second < __y.second); }
template<class _T1, class _T2> inline bool operator !=(const pair<_T1, _T2>& __x, const pair<_T1, _T2>& __y)
{ return !(__x == __y); }
template<class _T1, class _T2> inline bool operator >(const pair<_T1, _T2>& __x, const pair<_T1, _T2>& __y)
{ return __y < __x; }
template<class _T1, class _T2> inline bool operator<=(const pair<_T1, _T2>& __x, const pair<_T1, _T2>& __y)
{ return !(__y < __x); }
template<class _T1, class _T2> inline bool operator>=(const pair<_T1, _T2>& __x, const pair<_T1, _T2>& __y)
{ return !(__x < __y); }
Additionally the header contains a template-function make_pair()
which deduces its return type based on parameters:
// continued from above
template<class _T1, class _T2> inline pair<_T1, _T2> make_pair(_T1 __x, _T2 __y)
{ return pair<_T1, _T2>(__x, __y); }
See also
[edit]References
[edit]- ^ Copyright (C) 2001, 2002, 2004, 2005, 2008 Free Software Foundation, Inc.; available under the GNU General Public License, version 3 and later. Documentation available online at <https://gcc.gnu.org/onlinedocs/libstdc++/libstdc++-html-USERS-4.4/a00897.html>
- ^ Id., <https://gcc.gnu.org/onlinedocs/libstdc++/libstdc++-html-USERS-4.4/a00894.html>
- ISO/IEC 14882:2011 draft specification (PDF). p. 508, § 20.