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Liath: WorldSpiral

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This is the current revision of this page, as edited by Waxworker (talk | contribs) at 23:15, 21 January 2024 (+Category:Project Two Interactive games; +Category:Exortus games; +Category:Amber Company games using HotCat). The present address (URL) is a permanent link to this version.

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Liath: WorldSpiral
Cover of the game
Platform(s)Windows
Release1998
Genre(s)Adventure

Liath: WorldSpiral (Russian: Лиат: Спираль мира) is a 1998 Russian adventure video game developed by Amber Company and Exortus, and published by Project Two Interactive for Windows.

Production

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The surrealist design of the game took around two years to develop.[1] Oleg Kozhukhov served as the game's director and producer.[2]

Plot and gameplay

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The player is a magician named Criss who is looking for a friend named Tiche, who disappeared many years ago in a place called Azeretus.

Gameplay involves talking to characters, solving puzzles, and exploring the environment.

Critical reception

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Adventure Gamers was not impressed with the English translation of the game.[3] Just Adventure gave high praise to the title's visual aesthetic.[4] NQuest felt the game didn't have a very distinct plot.[5] Game Over felt the game promised too much and undelivered.[6] Quandaryland thought the game had charm despite its many flaws.[7]

References

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  1. ^ "Liath Design page". www.amber.ru. Retrieved 2018-03-30.
  2. ^ "Liath Crew/Credits page".
  3. ^ "Liath Review". Adventure Gamers. 19 May 2002. Retrieved 2018-03-30.
  4. ^ "Review: Liath". 2002-10-22. Archived from the original on 2002-10-22. Retrieved 2018-03-30.
  5. ^ "Нафталиновые Квесты - Лиат: Спираль мира". nquest.ucoz.com. Retrieved 2018-03-30.
  6. ^ Nim, Pseudo. "Game Over Online ~ Liath". www.game-over.net. Retrieved 2018-03-30.
  7. ^ "Liath Review by Quandary". 2008-06-22. Archived from the original on 2008-06-22. Retrieved 2018-03-30.
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