Destroyer Command
Introduction
Destroyer Command is a naval simulation released by Ubisoft in 2002 and developed by the now-defunct Ultimation Inc. The game placed the player in command of a destroyer during World War II, featuring campaigns from both the Pacific War and the Second Battle of the Atlantic. Customized missions may be played and you can select the opponent forces and yours. One of the touted features was the ability to play against owners of Silent Hunter II online, allowing both destroyer and U-Boat commanders to square off against each other.
Failures of the game
Unfortunately, the game was released in a very buggy and clearly unfinished state. A very big failure is that there is not a single crew member to be seen and certain historical missions are distorted( For example, during the Casablanca mission, the gunnery support force only comprises a single battleship instead of the actual historically correct amount. This causes the mission to be hard to complete due to the strong naval guns on the battleship Jean Bart and coastal batteries). Secondly, the naval forces available in the war are not correctly shown. Examples of this are nonexistant United Kingdom battleships Vanguard and King George V, and the light carriers of the United States are not complete. Worst of all, the multiplayer interoperability with Silent Hunter II was also buggy and highly unstable. The game was critically panned, receiving a score of 2.5 ("Terrible") from GameSpot and was received with mixed reactions from naval enthusiasts.
Ship types that can be commanded by the player[1]
- Bagley
- Benham
- Benson
- Clemson
- Farragut
- Fletcher
- Gleaves
- Gridley
- Mahan
- Porter
- Somers
- Sims
- Summer
- Wickes
Sources
[1] Website:http://www.destroyercommand.com/shipyrd1.html
External links
- Official Site
www.destroyercommand.com (The latest patch that fixed the vessels identification crash is shown here)