Everyday Shooter
Everyday Shooter is a downloadable shooter video game. It was released on the US PlayStation Store on October 11 2007, and released on the EU Playstation Store 4 months later, on February 14 2008. It was also released on Steam on 8th May 2008
Development
Everyday Shooter was developed by Jonathan Mak using Visual C++.[1] Sony "discovered Everyday Shooter at the 2007 independent Gaming Festival."[2] It was released on the PlayStation Network.[1]
Gameplay
Everyday Shooter is a top-down shooter similar to Asteroids. The player controls a small dot that must navigate eight different levels. On each level the gameplay dynamics change and the player must figure out how to proceed. As the player interacts with the environment their actions cause music to be procedurally generated. Jonathan Mak describes the game as:
...an album of games exploring the expressive power of abstract shooters. Dissolute sounds of destruction are replaced with guitar riffs harmonizing over an all-guitar soundtrack, while modulating shapes celebrate the flowing beauty of geometry.
Reception
The game received fairly favourable reviews from most publications:
Awards
Everyday Shooter has won the following awards:
- 2007 Independent Games Festival: Design Innovation [7]
- 2007 Independent Games Festival: Excellence In Audio [7]
- 2007 Independent Games Festival: GameTap Indie Awards [7]
- 2007 Kotaku's game of the year for the Playstation Network "Kotaku's 2007 Games of the Year".
See also
References
- ^ a b "Official Everyday Shooter Information Thread" (Forum Post). Queasy Games Forums. Retrieved 2007-10-09.
- ^ Evan Shamoon, "Garage Game Developer: Our monthly look at the industry's most interesting gigs," Electronic Gaming Monthly 225 (February 2008): 33.
- ^ "Official Everyday Shooter Homepage". Queasy Games. Retrieved 2007-10-09.
- ^ Everyday Shooter review from IGN
- ^ Everyday Shooter review from Gamespot
- ^ Everyday Shooter review from 1UP
- ^ a b c "Independent Games Festival Finalists". Retrieved 2007-10-09.