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Final Fantasy Tactics Advance

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Final Fantasy Tactics Advance
North American box art
Developer(s)Square
Publisher(s)Square
Artist(s)Ryoma Itō
Composer(s)Hitoshi Sakimoto
Ayako Saso
Kaori Okoshi
Nobuo Uematsu
SeriesFinal Fantasy
Platform(s)Game Boy Advance
Genre(s)Tactical role-playing game
Mode(s)Single-player, multiplayer

Final Fantasy Tactics Advance (ファイナルファンタジータクティクスアドバンス, Fainaru Fantajī Takutikusu Adobansu) is a tactical role-playing game developed and published by Square (now Square Enix) for the Nintendo Game Boy Advance. A spin-off of the popular Final Fantasy series, the game shares several traits with 1997's Final Fantasy Tactics, although it is not a direct sequel. The player assembles a clan of characters, and controls their actions over grid-like battlefields. Players are mostly free to decide the classes, abilities and statistics of their characters.

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The game's story centers on four children; Marche, Mewt, Ritz, and Doned, who live in a small town named St. Ivalice. The children are transported to a realm of the same name as their town, "Ivalice", after discovering an ancient magical book. The story then focuses on the exploits of Marche as he attempts to return to the real world while facing opposition from those around him.

Tactics Advance is one of the initial products from the cooperation of Square and Nintendo made for the Game Boy Advance console; it was developed by the team brought over from the game company Quest Corporation. Following its release, Tactics Advance-themed merchandise was introduced. The game was positively received. It has a sequel, Final Fantasy Tactics A2 for the Nintendo DS.

Gameplay

File:FinalFantasyTacticsAdvanceGBAScreenshot.jpg
A screenshot of the first battle in Final Fantasy Tactics Advance.

In Tactics Advance, turn-based tactical battles take place on a three-dimensional isometric field. The player takes the role of Marche, a clan leader; he must organize the clan's members and advance their status through missions that are offered in pubs.[1] The player competes against the computer's team in turn-based play, although unlike Final Fantasy Tactics, characters execute their actions instantly.[2]

Missions are tasks undertaken by a clan. There are four types of missions: regular, encounter, dispatch, and area. In regular missions, Marche's entire party ventures to a particular location to do battle. Many of these missions are used to advance the story.[2][3] In encounter missions, Marche's group battles a rival m

  1. ^ Harris, Craig (2003-09-05). "Final Fantasy Tactics Advance Review". IGN.com. Retrieved 2007-07-24.
  2. ^ a b Kasavin, Greg (2003-09-08). "Final Fantasy Tactics Advance Review". GameSpot.com. Retrieved 2007-07-24.
  3. ^ Bogdanowicz, Robert (2003-10-02). "Final Fantasy Tactics Advance Review". RPGFan.com. Retrieved 2007-07-24.