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Xanadu Next

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Xanadu Next
Developer(s)Nihon Falcom
Publisher(s)Nokia
Platform(s)N-Gage
ReleaseJune 20th, 2005
Genre(s)Roleplaying Game
Mode(s)Single player, Multiplayer, N-Gage Arena

Xanadu Next is a 2005 Roleplaying video game developed by Nihon Falcom and published by Nokia for the Nokia N-Gage.

Story

You play the role of a hunter who has been hired by a small town named Marion Berck to find a missing girl named Momo who disappeared after King-Dragon attacked. Since King-Dragon's attack, the villagers have been plagued by mysterious deaths, dying crops and strong monster attacks, which you must help with along journey to find Momo.

Gameplay

Gameplay was cited as being very similar to Diablo. Players seek out enemies, and then rapidly press the attack button to attack them. Spells could also be cast with varying strengths by holding down the spell button, allowing you to cast more powerful spells, but allow the enemies to close in on you.

One unique quality the game had was allowing players to switch between two different classes per level, using "Guardians". On each level up, players were able to pick between playing as a spell casting character, or a melee fighting character. This was an interesting feature, but generally useless - if you play as the melee character, you would gain points in Strength, which is useless to you as a spell casting character, and if you play as a spell caster, you gain points in Magic, which is useless as a melee fighter. [1]

Players were encouraged to play for long periods of time. Each group of enemies you cleared raised the experience point bonus from the next group by 1%. The longer a person played, the more experience they would get with each enemy killed.

Reception

The game was generally rated decent, coming in with an average rating of 65 out of 100. [2]


References

  1. ^ Flint, Thomas. "GameSpy: Xanadu Next - Page 1". GameSpy. Retrieved November 4th, 2005. {{cite web}}: Check date values in: |accessdate= (help)
  2. ^ "Xanadu Next (ngage) reviews". MetaCritic.