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Prominence
Developer(s)Digital Media Workshop
Designer(s)Mike Morrison
Kevin McGrath
Programmer(s)Kevin McGrath
Artist(s)Mike Morrison
EngineSCream
Platform(s)Microsoft Windows
Release
  • November 6, 2015
Genre(s)Adventure

Prominence is an upcoming science fiction point-and-click adventure game developed by Digital Media Workshop, an independent video game developer located in New York. Gameplay involves puzzle-solving, compelling character arcs, and a story of hope and humanity in the traditions of science fiction stories.

On January 21, 2014, the game was Greenlit on the Valve Steam distribution platform.[1][2]

Story

After living for generations as persecuted refugees, the Letarri people set their sights on a far-off planet as a promising new home. But when the interstellar mission to colonize the new world goes terribly awry, the fate of their people falls into the hands of a lone adventurer. It's up to the player to unravel the mystery of what happened.

Gameplay

The game is a first-person adventure game similar to Myst with a point and click interface in neo futuristic and industrial game settings. The player may also pan around a location by clicking and dragging the mouse. Clicking the mouse to go in a certain direction results in a transition video showing the player's movement. Some puzzles come in the form of a retro text-based computer interface or 2D GUI puzzles.

Development

The first story treatment was written in January, 2006[3]. Shortly thereafter, permission was obtained to use and heavily modify the Nucleosys SCream engine; formerly used for the point and click horror adventure game, Scratches

References

  1. ^ "Official Prominence Greenlit Announcement". 2014-01-21.
  2. ^ "Prominence Steam Greenlight page".
  3. ^ "Mike Morrison Interview on Adventure Classic Gaming". 2007-06-27.