Heway
Heway | |
---|---|
First appearance | Monstrous Compendium Al-Qadim Appendix (1992) |
In-universe information | |
Type | Magical beast |
Alignment | Neutral evil |
In the Dungeons & Dragons fantasy role-playing game, the heway is a magical beast.
Publication history
The heway appeared in second edition for the Al-Qadim setting in the Monstrous Compendium Al-Qadim Appendix (1992), and later appeared under the "snake" entry in the Monstrous Manual (1993).[1]
Description
The heway is a small, slimy, green-colored snake with a poisonous hide, and it is highly intelligent. The heway captures prey by swimming in pools, wells, lakes, oases and other such bodies of water where humans or other beings might come, and releasing its poisonous slime into it. When humans bathe in or drink the water, they get effected, and become paralyzed. The heway then proceeds to eat them. It also has a hypnotic stare which it can used to defend against those directly attacking it by hypnotizing them and leading them back to their lairs, where the victim allows themself to be devoured alive. Heways are cowards at heart who avoid contact with other creatures, and would rather run than fight. Their bite is not poisonous, their jaws weal, they are far too small to be constrictors, and therefore they must rely on their hypnotic eyes and poison slime to hunt. The poison slime does not do damage if touched, it must be ingested.
Heways cannot speak, but understand Common.
They are neutral evil in alignment.
References
- ^ Stewart, Doug, ed. Monstrous Manual (TSR, 1993)