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Taro Kudo

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This is an old revision of this page, as edited by Chopper Dave (talk | contribs) at 22:07, 10 June 2020 (Converting works over to a table and adding release years). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Taro Kudo (工藤 太郎, Kudō Tarō) is a Japanese video game designer and video game music composer. He began his career working for Konami and Square in the 1990s, then joined fellow ex-Square designers at Love-de-Lic in 1996, where he designed UFO: A Day in the Life. Kudo currently works as director for the developing company Vanpool.[1][2]

Works

Year Game Credited as
Producer Composer Writer Designer Notes
1991 Super Castlevania IV No Yes No No credited as "Taro"
1992 Axelay No Yes No No credited as "Taro"
1993 Castlevania Chronicles Akumajō Dracula (X68000) No Yes No No
1996 Super Mario RPG No No No Yes
1997 Moon: Remix RPG Adventure No Yes Yes Yes
1999 UFO: A Day in the Life No No No Yes [3]
2001 Castlevania: Circle of the Moon No Yes No No
2001 Endonesia No No No Yes
2003 Mario & Luigi: Superstar Saga No No No Yes
2006 Freshly-Picked Tingle's Rosy Rupeeland No No No Yes
2009 Irozuki Tincle no Koi no Balloon Trip No No No Yes
2012 Paper Mario: Sticker Star No No No Yes Co-director, scenario design
2015 Chibi-Robo! Zip Lash Yes No No No
2016 Paper Mario: Color Splash No No Yes No Co-director


References

  1. ^ "Interview with Taro Kudo Part 1"
  2. ^ "Interview with Taro Kudo Part 2"
  3. ^ Bruno de Figueiredo. "Hardcore Gaming 101: Love De Lic". Hardcore Gaming 101. Retrieved 2010-02-04.