Player-experience modeling: Difference between revisions
Content deleted Content added
Added {{Merge to}} tag |
Merged content to Game testing#Methodology. See Talk:Merging Tag: New redirect |
||
Line 1: | Line 1: | ||
#REDIRECT [[destination page]] {{R from merge}} |
|||
{{Merge to|Game testing|discuss=Talk:Game testing#Proposed merge of Player-experience modeling into Game testing|date=May 2022}} |
|||
'''Player-experience modeling''' refers to attempts to mathematically model player experience and predict player's preference for or liking of a [[video game]]. It has applications in [[game testing]].<ref name="Yannakakis2012">{{cite journal|last=Yannakakis|first=Geogios N|date=2012|title=Game AI revisited|url=http://yannakakis.net/wp-content/uploads/2012/03/gameAI.pdf|url-status=live|journal=Proceedings of the 9th Conference on Computing Frontiers|pages=285–292|doi=10.1145/2212908.2212954|isbn=9781450312158|s2cid=4335529|archive-url=https://web.archive.org/web/20140808052149if_/http://aida.ii.uam.es/teaching/videojuegos/wp-content/uploads/course_files_12_13/gameAI.pdf|archive-date=8 August 2014}}</ref> |
|||
== References == |
|||
{{reflist}} |
|||
{{Videogame-stub}} |
|||
[[Category:Video games]] |
Revision as of 04:52, 12 November 2022
Redirect to:
- From a merge: This is a redirect from a page that was merged into another page. This redirect was kept in order to preserve the edit history of this page after its content was merged into the content of the target page. Please do not remove the tag that generates this text (unless the need to recreate content on this page has been demonstrated) or delete this page.
- For redirects with substantive page histories that did not result from page merges use {{R with history}} instead.