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==Synopsis==
==Synopsis==
Calder's friend Tommy, who moved away a year before, has moved back to [[Hyde Park, Chicago]]. He is immediately jealous of Calder and Petra as they received the "glory" of saving a [[Vermeer]] painting in the previous book (Chasing Vermeer). Tommy feels that he deserves something as well. In his first new day of class, Ms. Hussey announces that the world-famous [[Robie House]] is soon to be demolished, which she considers to be murder. The class takes a field trip to the house, and both Calder and Petra discover that there are many secrets concerning the building that they were not aware of. After Tommy learns to tolerate Petra, the three (who call themselves 'The Wright 3') work to save the house, even breaking into it toward the end. Tommy finds a fish talisman in the Robie House garden and realizes it is worth a lot of money. Finally, after saving their own lives against a band of robbers in the Robie house, they manage to save that of the house.
Calder's friend Tommy, who moved away a year before, has moved back to [[Hyde Park, Chicago]]. He is immediately jealous of Calder and Petra as they received the "glory" of saving a [[Vermeer]] painting in the previous book (''Chasing Vermeer''). Tommy feels that he deserves something as well. In his first new day of class, Ms. Hussey announces that the world-famous [[Robie House]] is soon to be demolished, which she considers to be murder. The class takes a field trip to the house, and both Calder and Petra discover that there are many secrets concerning the building that they were not aware of. After Tommy learns to tolerate Petra, the three (who call themselves 'The Wright 3') work to save the house, even breaking into it toward the end. Tommy finds a fish talisman in the Robie House garden and realizes it is worth a lot of money. Finally, after saving their own lives against a band of robbers in the Robie house, they manage to save that of the house.

===Illustrations===
In almost every illustration, there is a drawing of a fish (referring to Frank Lloyd Wright's lucky talisman) that is usually hidden by nature. They appear in each chapter with the fibonacci sequence. On one of the last illustrations, a dragon can be found, expressing the change from carp to dragon in the story. Toward the bottom of the last picture there are footprints from the invisible man.


==Characters==
==Characters==
Line 51: Line 54:


==Noted topics in the book==
==Noted topics in the book==
The book features a number of noted topics.
The book features a number of noted topics.
===The Robie House===
===The Robie House===


Line 73: Line 77:
The book also alludes to ''[[The Invisible Man]]'' by [[H.G.Wells]] twice in the story. The first occurrence was when Petra found it in the book box outside of Powell's Used Books. The second time was when the man Petra was spying on threw it out the train window.
The book also alludes to ''[[The Invisible Man]]'' by [[H.G.Wells]] twice in the story. The first occurrence was when Petra found it in the book box outside of Powell's Used Books. The second time was when the man Petra was spying on threw it out the train window.


==Trivia==
==References==
{{reflist}}
{{trivia|date=November 2010}}
In almost every illustration, there is a drawing of a fish (referring to Frank Lloyd Wright's lucky talisman) that is usually hidden by nature. They appear in each chapter with the fibonacci sequence. On one of the last illustrations, a dragon can be found, expressing the change from carp to dragon in the story. Toward the bottom of the last picture there are footprints from the invisible man.


{{DEFAULTSORT:Wright 3}}
{{DEFAULTSORT:Wright 3}}

Revision as of 23:50, 13 January 2011

The Wright 3
AuthorBlue Balliett
IllustratorBrett Helquist
Cover artistBrett Helquist
CountryUnited States of America
LanguageEnglish
GenreChildren's Mystery novel
PublisherScholastic Press
Publication date
2006
Media typePrint (Hardback)
Pages318 pgs.
ISBN0-439-69367-5
OCLC61204254
LC ClassPZ7.B2128 Wri 2006
Preceded byChasing Vermeer 
Followed byThe Calder Game 

The Wright 3 is a children's novel written by Blue Balliett and illustrated by Brett Helquist, published in 2006. It is the sequel to the children's novel Chasing Vermeer. The underlying plot elements include 3-D pentominoes, Frank Lloyd Wright, the Robie House, Fibonacci numbers, The Invisible Man and mysterious occurrences.

Synopsis

Calder's friend Tommy, who moved away a year before, has moved back to Hyde Park, Chicago. He is immediately jealous of Calder and Petra as they received the "glory" of saving a Vermeer painting in the previous book (Chasing Vermeer). Tommy feels that he deserves something as well. In his first new day of class, Ms. Hussey announces that the world-famous Robie House is soon to be demolished, which she considers to be murder. The class takes a field trip to the house, and both Calder and Petra discover that there are many secrets concerning the building that they were not aware of. After Tommy learns to tolerate Petra, the three (who call themselves 'The Wright 3') work to save the house, even breaking into it toward the end. Tommy finds a fish talisman in the Robie House garden and realizes it is worth a lot of money. Finally, after saving their own lives against a band of robbers in the Robie house, they manage to save that of the house.

Illustrations

In almost every illustration, there is a drawing of a fish (referring to Frank Lloyd Wright's lucky talisman) that is usually hidden by nature. They appear in each chapter with the fibonacci sequence. On one of the last illustrations, a dragon can be found, expressing the change from carp to dragon in the story. Toward the bottom of the last picture there are footprints from the invisible man.

Characters

Calder Pillay A puzzle-loving, adventure-seeking boy.

Petra Andalee A unique, hard working girl who loves writing.

Tommy Segovia The scavenger; he is at first jealous of Petra but then comes to understand and like her by the book's end.

Ms. Hussey A teacher at the elementary school.

Mr. Dare The mason for the Robie House.

Zelda Segovia Tommy's mother.

Mrs. Sharpe A mysterious old woman who is friends with Calder and Petra.

Black Glasses A thief.

Thin Head A thief.

Frank Lloyd Wright Builder of the Robie House.

Noted topics in the book

The book features a number of noted topics.

The Robie House

The Robie House

The Robie House was designed by Frank Lloyd Wright and was built in 1910. It was constructed as a residence for the Robie Family. The architecture of the Robie House is very intricate, with elements such as stained glass windows, giving the house an interesting appearance and structure. Many real-life tragic events have occurred there, including a death, a bankruptcy, and, on two occasions, the near destruction of the house itself.

Pentominoes

Pentominoes are congruent squares that connect orthogonally. There are 12 different pentominoes, each named for the letter of the alphabet that they represent. F, I, L, N, P, T, U, V, W, X, Y, and Z are the letters used. They can be rearranged into rectangles, an activity that Calder especially enjoys.

Calder now has a three dimensional set of pentominoes, which are orange and made of cubes. In the book Calder has twelve pentonimoes.

Fibonacci number sequence

A sunflower is an example of a flower whose petals follow the Fibonacci Sequence

The Fibonacci number sequence is found by adding the first two numbers in a sequence to get the third (0, 1, 1, 2, 3, 5, 8, 13...).

Fibonacci numbers are often found in nature, as well as mathematics. The petals on a flower, for example, almost always follow the Fibonacci sequence.

The Invisible Man

The book also alludes to The Invisible Man by H.G.Wells twice in the story. The first occurrence was when Petra found it in the book box outside of Powell's Used Books. The second time was when the man Petra was spying on threw it out the train window.

References