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3 Skulls of the Toltecs

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3 Skulls of the Toltecs
Cover art
Developer(s)Revistronic
Publisher(s)Time Warner
Platform(s)DOS, Windows
Release1996
Genre(s)Graphic adventure
Mode(s)Single-player

3 Skulls of the Toltecs is a point-and-click graphic adventure game designed by Revistronic to run under DOS (and a rare version under Windows 9x) and published by Time Warner in 1996. Today it is playable using ScummVM emulation software. The game features 3rd-person perspective, inventory-based puzzle solving, and side-scrolling cartoon graphics. A sequel was launched in 2004 entitled: The Westerner (Wanted: A Wild Western Adventure–in USA).

Plot

The game begins in 1866 Arizona when the game's hero, a cowboy named Fenimore Fillmore, tries to rescue an old peddler from a band of attacking rustlers. The dying peddler gives Fenimore a golden skull and tells him the legend of a fabulous treasure that can be found by collecting two other golden skulls. To reach his goal, Fenimore Fillmore must battle the evil Friar Anselmo and the perfidious Colonel Leconte (who also seek the treasure), fight fierce Apaches (whose Chief's son's tepee boasts a sheepskin from Harvard), engage sleepy Mexican revolutionaries (whose leader is amnesic), outwit witty French soldiers (federated with Emperor Maximilian of México), and suffer the insufferable alcohol-prohibition-ladies league. Solving the puzzles involves fabricating bootleg whiskey, blowing up a bank's safe, escaping from prison, rescuing a pianist from a well, locating and flying a balloon, and turning a devout monk into a gallant rebel general. The game elements emulate Spaghetti Westerns and caricature American Wild West themes.

Gameplay

The game's screen is divided into three sections: a central side-scrolling scenery window containing the characters and the items to manipulate or retrieve, a box in the lower left corner containing different verbs (talk, pick up, give, look), and adjacent to this, an inventory box with all the different objects Fenimore possesses. The game is played by using the mouse cursor to select an item or character in the scenery window, an item in the inventory, and a verb. The game requires a player to select (thereby highlighting to facilitate play) one item from each box; for example: clicking on the hat, then on the word "give," and finally on a character makes Fenimore give the hat to the selected character. This game is based on the SCUMM system developed by LucasArts.

Reception

PC Joker gave the game a review score of 72%[1]

PC Player gave the game a review score of 4 out of 5[2]

References

  1. ^ Als Hernan, Rodrigo Castillo (October 1996). "PC Joker - 10/96": 40. Retrieved February 12, 2016. {{cite journal}}: Cite journal requires |journal= (help)
  2. ^ "PC Joker - 10/97". October 1997: 144. Retrieved February 12, 2016. {{cite journal}}: Cite journal requires |journal= (help)