Jump to content

Team6 Game Studios

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by 240d:1a:4b5:2800:99e:8ef9:2d:fa3c (talk) at 01:55, 30 January 2021 (Games developed). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Team6 Game Studios B.V.
Company typeDivision
IndustryVideo Games
Founded2001; 23 years ago (2001)
Founder
  • Ronnie Nelis
Headquarters,
Key people
Ronnie Nelis

Niels Kleine

Erwin de Vries
ParentLion Castle Entertainment
SubsidiariesRebel Games

Cherrycan

Bee Royale
WebsiteOfficial website

Team6 Game Studios B.V. is a Dutch privately owned video game developer based in Assen. It was founded in 2001, but it initially developed several games under a different company name. In 2003 the founders decided to change it to the current title. The company currently employs approximately 40 individuals and is headed by director Ronnie Nelis.

The video game company has developed more than 80+ games as of 2019. It has developed games for PC, Steam, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Android, Amazon, iOS, Oculus, HTC Vive, Nintendo Wii, Nintendo 3DS and Nintendo Switch. The majority of its titles are racing games, but it has also worked on other genres like action-shooters. It is best known for its work on the Monster Jam games and mobile titles like Flatout Stuntman. Since 2016, the studio decided to fully focus on both mobile and console games. Currently it is also working on health and exercise games and VR titles.[1]

History

Team6’s founder and director Ronnie Nelis first project was a fighting game called DeathCompatible, developed for a contest of the game magazine PC Zone.[2] Nelis won the first prize in the contest and as a prize the game would be released, however the publisher who would do so closed its doors shortly after.[3] This didn't stop him from developing games, and shortly after he founded Team6 Game Studios V.O.F., and found a new partner to release their first official title: Taxi Challenge Berlin.[4] In the years after, they specialized themselves in racing games and created many titles over the years. For several of their titles they worked together with car brands like Mercedes, Volkswagen, BMW and Opel.

Most of their games were developed for PC, but starting from 2009 they also developed several titles for Nintendo Wii and Nintendo DS.[5][6][7] The studios' own Engine Six was one of the first engines that supported Nintendo Wii and Nintendo 3DS.[8] In 2012 the studio developed the world's first official squash video game simulation in collaboration with the World Squash Federation.[9] The studio developed a second squash game in 2015 which was officially licensed by the Professional Squash Association.[10][11] Up till 2014 Team6 created most of their titles in their own Engine Six. In 2014 they started using Unity (game engine) for their mobile games and in 2015 they switched to the Unreal Engine for their console titles. Since 2012, the studio has been the official developer for the Monster Jam games for publisher GameMill and IP holder Feld Motorsports, who wanted to take the franchise more towards kids-friendly instead of hardcore simulation.

Along the way, the studio also started developing mobile games for Android and iOs. Originally their first mobile title was New Kids Nitro Racer, however this was ultimately only released on PC.[12] In 2013 Team6 created Flatout Stuntman in collaboration with Nvidia. The Android game was used as a showcase for Nvidia because it supported specific features of the Tegra mobile processor.[13][14] Flatout Stuntman was well received among critics and users.[15] On Google Play the mobile game received an average score of 4,1 uit 5, based on over 25.000 votes.[16]

In 2014 Team6 partnered up with the health and wellness startup Blue Goji. Together they create interactive fitness games made to play while working out on cardio equipment. Their first title was the iOs game Super Sonic Racers, after which they released several other titles.[17] In 2016 they together released their first VR title: DinoFense.[18]

Games developed

2002

  • Taxi Challenge Berlin

2003

  • Taxi Racer Hong Kong 2
  • Taxi Racer New York 2

2004

  • Shanghai Street Racer
  • Taxi Racer London 2

2005

  • Taxi 3: eXtreme Rush
  • Downtown Challenge
  • Manhattan Chase
  • Scooter War3z
  • Pizza Dude

2006

  • Glacier
  • Super Taxi Driver 2006
  • Paris Chase

2007

  • ESR: European Street Racing
  • GSR: German Street Racing
  • Fiat 500
  • Ultimate Motorcross
  • X1 Super Boost / F1 Chequered Flag

2008

  • Ultimate Monster Trucks
  • Mercedes CLC Dream Test Drive
  • Alpha Zylon

2009

  • Street Racer Europe
  • Amsterdam Taxi Madness
  • Glacier 2
  • Monster Trucks Mayhem

2010

  • Battle Metal: Street Riot Control
  • Calvin Tucker's Redneck: Farm Animals Racing Tournament
  • FlatOut (Wii)
  • Glacier 3: The Meltdown
  • Speed
  • Big City Racer
  • Heavy, The (cancelled)

2011

2012

  • WSF Squash

2013

  • New Kids Nitro Racer
  • Flatout Stuntman

2014

  • Super Sonic Racers
  • Engines of War
  • PSA World Tour Squash

2015

  • Monster Jam: As Big As It Gets
  • Monster Jam: Battlegrounds
  • Battle Waves
  • Goji Farm

2016

2017

2018

  • Super Street: The Game

2019

2021

  • Taxi Chaos

References

  1. ^ Oosting, Robbert (15 March 2017). "Ondernemend: Asser gamebedrijf doet mee met de grote jongens". RTV Drenthe. Retrieved 19 July 2017.
  2. ^ "Ondernemer Team6 Games". Ik ben Drents Ondernemer. 9 June 2017. Retrieved 13 July 2017.
  3. ^ Ajami, Amer (26 April 2000). "Project 2 Bankrupt". GameSpot. Retrieved 13 July 2017.
  4. ^ Wichers, Danny Dam (28 July 2005). "Een kijkje in de keuken van Team6". GamersNET. Retrieved 13 July 2017.
  5. ^ Lada, Jenni (27 January 2009). "Glacier2 to be one of Team6 Games Studios' first Wii games". Technology Tell. Retrieved 18 July 2017.
  6. ^ "TEAM6 GAME STUDIOS ANNOUNCES "SUPERSONIC RACER" FOR WII". Go Nintendo. 7 January 2011. Retrieved 18 July 2017.
  7. ^ Usher, William (2010). "Team6 Decides To Revive FlatOut For Nintendo Wii…Really". CinemaBlend. Retrieved 18 July 2017.
  8. ^ "Our Story". Retrieved 18 July 2017.
  9. ^ "World Squash Federation Launches First 3D Simulation PC Video Game". World SquashTell. 10 October 2011. Retrieved 18 July 2017.
  10. ^ "PSA WORLD TOUR SQUASH 'AVAILABLE FOR WII". PSA World Tour. 28 November 2014. Retrieved 18 July 2017.
  11. ^ "Just When You Thought the Humble Wii Was Dead, Here Comes PSA World Tour Squash". Nintendo Life. 29 April 2015. Retrieved 18 July 2017.
  12. ^ Hulschebosch, Paul (4 January 2013). "Micromedia brengt New Kids Nitro Racer op de markt". Tweakers. Retrieved 19 July 2017.
  13. ^ Bartelson, Eric (2 April 2013). "UIT NU! • FLATOUT STUNTMAN VOOR ANDROID VAN TEAM6". Control. Retrieved 18 July 2017.
  14. ^ "Team6 to bring FlatOut-Stuntman to Tegra-based Android devices soon". DroidGamers. 1 February 2012. Retrieved 18 July 2017.
  15. ^ "Flatout Stuntman: Ever Wanted to Faceplant a Mountain?". Android Apps Review. 3 September 2013. Retrieved 18 July 2017.
  16. ^ "Flatout - Stuntman". Google Play. Retrieved 18 July 2017.
  17. ^ Bartelson, Eric (6 November 2014). "UIT NU! • HOE MEER JE ZWEET, HOE HARDER JE GAAT: SUPER SONIC RACERS VAN TEAM6". Control. Retrieved 18 July 2017.
  18. ^ Constam, Kyra (23 January 2017). "Blue Goji Releases Its First VR Game: DinoFense". Gamasutra. Retrieved 18 July 2017.