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Aerodrums

From Wikipedia, the free encyclopedia
Aerodrums VR as demonstrated at the winter 2016 NAMM Show

Aerodrums is a set of virtual drum controllers that allows a drummer to play without requiring a physical drum kit. It has the advantage that it can be used in quiet settings such as in a family home or close to neighbours, as no residual noise is produced.[1]

Technology

Aerodrums operate via motion capture technology; a high speed camera captures reflections off the kit's sticks and foot pads and converts them into digital signals that can trigger the relevant drum sample. The system requires a PlayStation 3 eye camera and the software runs on Windows and MacOS. The whole kit can be stored in a backpack, making it transportable.[2]

Because of the technology used, the equipment cannot be used outdoors in daylight, and works best in a dark room.[1] Not all the sounds of a real drum can be played, because there are only samples.[3] However, the controls are velocity sensitive, so there is some correct response to how hard the player hits a virtual drum.[4]

History

The controllers were created by video game developer Richard Lee and computer scientist Yann Morvan, who met while working on their PhD degrees at Trinity College Dublin.[5][2] Lee has played drums since the age of nine. Morvan has said they both "didn't want Aerodrums to be a fad" and "wanted it to be a proper musical instrument".[4]

Aerodrums were first demonstrated at the NAMM Show in 2014. A second appearance at the winter 2016 NAMM Show in Anaheim, California, featured a demonstration of being able to "see" a drumkit with Aerodrums via a virtual reality headset.[6][7] Shortly afterwards, Lee and Morvan appeared on the British television show Dragon's Den, asking for a £75,000 investment in exchange for five percent of equity. Two investors teamed up to offer the pair the requested money, but with a forty-percent stake in the business, which they turned down. Morvan later said that the Dragons did not understand their business or the perceived market share, though he emphasised he was glad to have appeared on the show.[5] As of 2021, the company is estimated to be worth about $10 million.[8]

Professional users

A. R. Rahman used Aerodrums on an American tour.[9]

References

  1. ^ a b "Putting the band together: gadgets for musicians". Financial Times. 10 May 2021. Retrieved 17 July 2021.
  2. ^ a b "Aerodrums lets you smash out realistic beats in thin air". Mixdown. Retrieved 17 July 2021.
  3. ^ "Aerodrums: Drumming without drums". DW. Retrieved 26 July 2021.
  4. ^ a b "Drumming in thin air: invisible drum kit allows player to perform anywhere". EuroNews. 26 February 2015. Retrieved 26 July 2021.
  5. ^ a b "Aerodrums founder: the dragons' valuation of our company was completely wrong". The Guardian. 24 January 2016. Retrieved 17 July 2021.
  6. ^ "NAMM 2016 preview: Aerodrums goes VR". Drummers Zone. 21 December 2015. Retrieved 17 July 2021.
  7. ^ "4 Coolest things we saw at NAMM 2016". USA Today. 23 April 2016. Retrieved 17 July 2021.
  8. ^ "Aerodrums net worth 2021 – what happened after Dragon's Den?". Insider Growth. Retrieved 17 July 2021.
  9. ^ "The Hot Press Gift Guide: The revolutionary Aerodrums". Hot Press. 14 December 2018. Retrieved 26 July 2021.