Michael Marrak
Michael Marrak (born 1965 in Weikersheim, Baden-Württemberg) is a German science fiction and horror writer. He is also an illustrator and from 1993 to 1996 he edited the magazine Zimmerit. His first novel Stadt der Klage was published by the Austrian art group and publishing collective monochrom.[1]
One of his best-known works is the Kurd-Laßwitz-Preis winning novel Lord Gamma. He also won the Deutscher Science Fiction Preis for his short stories twice.
He's also the author of the backstory for the real-time combat space massively multiplayer online game Black Prophecy, developed by Reakktor Media GmbH and released March 21, 2011.
In 2020, he was the artist-in-residence of monochrom at Museumsquartier Vienna.[2] His project was to create the novel Anima Ex Machina.
Novels
[edit]- Stadt der Klage, 1997 – edition mono/monochrom
- Lord Gamma, 2000
- Imagon, 2002
- Morphogenesis, 2005
- Das Aion 1 – Kinder der Sonne, 2008
- Anima Ex Machina (edited by Johannes Grenzfurthner, Günther Friesinger; edition mono/monochrom, Vienna), 2020
Computer games
[edit]- Black Prophecy – Gambit, 2011
Short story collections
[edit]- Monafyhr, 1994
- Grabwelt, 1996
- Die Stille nach dem Ton, 1998
- Armageddon mon amour – Fünf Visionen vom Ende (with Karsten Kruschel), 2012.
Illustrations
[edit]- artwork for documentary film Traceroute, 2016
References
[edit]- ^ "Stadt der Klage". edition mono/monochrom. Retrieved 19 February 2019.
- ^ Michael Marrak, residency, Museumsquartier Vienna, 2020