Jump to content

Happy Tree Friends: False Alarm

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by JalenBarks (talk | contribs) at 03:09, 28 June 2023 (Reverted 1 edit by 166.48.119.94 (talk): We still use "is" regardless of whether a game is still available for purchase. Nothing changes that!). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Happy Tree Friends: False Alarm
Developer(s)Stainless Games
Publisher(s)Sega
Director(s)Kenn Navarro
Producer(s)Jana Canellos
Designer(s)Simone McDermott
Programmer(s)Ben Lyons
Writer(s)Ken Pontac
SeriesHappy Tree Friends
Platform(s)
ReleaseJune 25, 2008
Genre(s)Puzzle
Mode(s)Single player

Happy Tree Friends: False Alarm is a video game based on the Flash cartoon series Happy Tree Friends developed by independent software developer Stainless Games and published by Sega. It was scheduled to be released in fall 2007 and then April 2008, but was delayed and released on June 25, 2008 for Microsoft Windows and Xbox 360.

Description and gameplay

Happy Tree Friends: False Alarm is an action-adventure game utilizing a "physics-based reactive environment".[1] It is similar in some regards to Lemmings. In the game, players control almost everybody. Stages include a mine shaft, candy factory, hospital, and a museum. There is also an exclusive episode in the game, however, it was eventually aired on the HTF official website and can now be viewed on YouTube.[2]

The game itself features a HUD with Lumpy in it, four ability icons (Fire: burning objects, scaring the Happy Tree Friends along; Nitro: destroying obstacles; Water: Freezing objects and Happy Tree Friends; and Action: allows interactivity with the environment), and an ability meter, which prevents over-use of any ability (on the top-left), there is also, on the top-right a fire alarm with a meter around it, which has a gold, silver, bronze, and 'fail' zone, which relates to the end reward upon completion (or, if appropriate, lack of completion) of a level. The Lemming-like Happy Tree Friends who are being rescued, have their own icons (up to five) at the top of the screen in the HUD, with a health bar to indicate their condition. If the icon is frozen, it means the character is currently frozen. If the character's portrait is black and has flames coming from it, that means that the character is currently on fire. If there is a large red X through the portrait, it means they are dead.

In the Xbox 360 version there are 12 achievements and 200 Gamerscore available. The game also sports a Leaderboard system for Xbox Live and the PC, the leaderboard is the records that have been achieved around the world, the filters for the leaderboards are: "Level", which consists of all levels, and every individual level; "Period", which is either "All Time", "Monthly", or "Weekly"; and "Filter", which filters between everyone on the leaderboards (starting at #1), friends only, showing only the player and their friends, and My Score, which shows the player's score in relation to other players. The Leaderboards allows them to scroll up and down commands, and a refresh command.

Animated specials

An episode made for the Happy Tree Friends: False Alarm video game.

After getting impaled by a truckload of candy canes due to his candy addiction, Nutty is sent to the hospital. He is then sent to an asylum, where he eventually recovers from his addiction. Lifty and Shifty, who Nutty had bought the truckload of candy from, attempt to sell him more candy, but Nutty rejects. They then offer to sell him a video game, which he buys. He eventually becomes addicted to video games, but his game console powers down after playing it for too long. Nutty then sees Lifty and Shifty with a van full of video games and chases them with Cuddles' car, killing Petunia in the process. He then crashes into Lifty and Shifty's van, killing them and The Mole. Nutty then discovers all the video games destroyed, but sees a candy cane. He licks it and starts laughing crazily, reverting to his candy addiction.

Reception

The Xbox 360 version received "mixed" reviews, while the PC version received "generally unfavorable reviews", according to the review aggregation website Metacritic.[11][12]

References

  1. ^ "Happy Tree Friends: False Alarm". IGN. Ziff Davis. Archived from the original on November 10, 2019. Retrieved November 10, 2019.
  2. ^ MondoMedia (August 1, 2008). "Happy Tree Friends - False Alarm (Full Episode)". YouTube. Archived from the original on January 1, 2016. Retrieved July 9, 2016.
  3. ^ Whitehead, Dan (June 30, 2008). "XBLA: Happy Tree Friends and Ticket to Ride". Eurogamer. Gamer Network. Archived from the original on March 4, 2016. Retrieved October 22, 2015.
  4. ^ "Review: Happy Tree Friends: False Alarm (X360)". GamesMaster. Future plc. October 2008. p. 85.
  5. ^ Ramsay, Randolph (June 30, 2008). "Happy Tree Friends False Alarm Review (X360)". GameSpot. CBS Interactive. Archived from the original on November 10, 2019. Retrieved October 22, 2015.
  6. ^ a b Goldstein, Hilary (June 26, 2008). "Happy Tree Friends: False Alarm Review". IGN. Ziff Davis. Archived from the original on November 20, 2012. Retrieved October 22, 2015.
  7. ^ King, Ryan (June 25, 2008). "[Xbox] Live Arcade Review: Happy Tree Friends". Official Xbox Magazine UK. Future plc. Archived from the original on January 4, 2011. Retrieved October 22, 2015.
  8. ^ "Happy Tree Friends: False Alarm". Official Xbox Magazine. Future US. October 2008. p. 85.
  9. ^ "PC Review: Happy Tree Friends: False Alarm". PC Zone. Future plc. October 2008. p. 69.
  10. ^ Chapman, David (June 27, 2008). "Happy Tree Friends False Alarm Review (Xbox 360)". TeamXbox. IGN Entertainment. Archived from the original on November 25, 2012. Retrieved October 22, 2015.
  11. ^ a b "Happy Tree Friends: False Alarm for PC Reviews". Metacritic. CBS Interactive. Archived from the original on August 20, 2018. Retrieved October 22, 2015.
  12. ^ a b "Happy Tree Friends: False Alarm for Xbox 360 Reviews". Metacritic. CBS Interactive. Archived from the original on January 6, 2019. Retrieved October 22, 2015.