Terra II (game)
Publishers | Clemens & Associates |
---|---|
Years active | ~1983 to unknown |
Genres | play-by-mail |
Languages | English |
Playing time | Unlimited |
Materials required | Instructions, order sheets, turn results, paper, pencil |
Media type | Play-by-mail or email |
Terra II is a open-ended, play-by-mail (PBM) wargame published by Clemens & Associates.
History and development
Terra II was a tribal-based play-by-mail game published by Clemens & Associates of San Clemente, CA.[1][2] The game was computer moderated and open-ended.[2]
Gameplay
The game's setting was the medieval period.[3] Its map comprised 10-mile hexes with 22 types of terrain.[4] In the game, players led tribes displaced by an ice age.[2] Available tribe actions included "herding, hunting, weapon making, mining, and most of the other actions that would be found in a medieval period".[2] The game featured realistic and detailed combat.[2] Player could choose from a variety of paths, including exploration, trading and economics, combat, and business pursuits.[3]
Reception
William Callaway reviewed the game in a 1984 issue of Paper Mayhem. He stated that the only game drawback related to its complexity which "may only appeal to the most sophisticated and experienced PBM gamers".[3] John Rees reviewed the game in a 1984 issue of Flagship, stating, "I recommend this game with slight hesitation", pointing to a preference toward more active closed-end games.[5] In a later 1984 issue of Flagship, John Muir stated, "this is an excellent, fast-paced game with moderate charges".[6] The editor of the U.S. edition of Flagship, Tim Sullivan, reviewed Terra II in a 1988 issue of the D2 Report. He stated that it was "one of the most realistic and reliable tribal clan simulations around".[7]
See also
References
- ^ McLain 1983. p. 31.
- ^ a b c d e Callaway 1984. p. 5.
- ^ a b c Callaway 1984. p. 6.
- ^ Rees 1984. p. 8.
- ^ Rees 1984. p. 9.
- ^ Muir 1984. p. 7.
- ^ Sullivan 1988. p. 30.
Bibliography
- Callaway, William (July–August 1984). "A Game Review... Feature: Terra – II". Paper Mayhem. No. 7. pp. 5–6.
- Frink, Chris (June–July 1984). "Terra II review". Fantasy Gamer. No. 6. pp. 32–33.
- Harlee, Jack (Autumn 1987). "A Strategy for Terra II". Flagship. No. 16. pp. 46–47.
- McLain, Bob (November–December 1983). "Gamealog". PBM Universal. No. 1. pp. 27–33.
- Muir, John (Autumn 1984). "Advanced Terra II". Flagship. No. 4. pp. 4–7.
- Rees, John (Spring 1984). "Terra II". Flagship. No. 2. pp. 8–9.
- Sullivan, Tim (February–March 1988). "From the Helm". D2 Report: The Play-by-Mail Gamer's Reading Companion. No. 15. pp. 29–30.