The Nuts & Bolts of PBM

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Nuts & Bolts of PBM
Cover of a 1983 issue with cover art by Larry Brenza. The magazine logo (crossed sword and raygun) appears in multiple instances on the cover.
EditorRichard Buda
Assistant editorAl Liszka
Page Games/InterviewsNate Orzoff
ArtLarry Brenza
Magazine layoutRhonda Brenza
SalesRich Balicki
CategoriesPlay-by-mail game magazine
FrequencyBi-monthly
PublisherRick Buda, Bolt Publications
First issue1980
Final issue1985
CountryUnited States (Chicago, IL)
LanguageEnglish

The Nuts & Bolts of PBM (also known as Nuts & Bolts of Starweb, Nuts & Bolts of Gaming, or NABOG) was a magazine dedicated to play-by-mail games, first published in June 1980 as Nuts and Bolts of Starweb, and edited by Richard J. Buda. The magazine incorporated in 1983 to Bolt Publications. Rick Loomis of Flying Buffalo Games stated in 1985 that the Nuts & Bolts of PBM (first called Nuts & Bolts of Starweb) was the first PBM magazine not published by a PBM company.[1] He stated that "It was a fun magazine, but somewhat ahead of its time, and it had no financial backing."[1] Afterward, the name changed to Nuts & Bolts of Gaming.[1]

Development[edit]

The editors of Flagship magazine stated that the Nuts & Bolts of Gaming was "the oldest PBM magazine".[2] The magazine started in mid-1980 in Chicago, IL, as the Nuts & Bolts of Starweb.[3] According to Rick Buda, the initial issues were a fanzine for Starweb and were made of a "Xeroxed copied sheet folded in half … that made four, crude pages".[4] Buda explains how the publication was named as follows:

I was enamored with The Berserker character [from Starweb], and really [started] the zine to discuss strategies for playing that part to the hilt. That is actually the source of the name, twofold in its reference. One – The robotic image of machinery (Nuts & Bolts), and; Two – Getting down to particulars within the characters (get down to the nuts and bolts of something).[4]

Buda stated that, after demand increased, he and Rick Loomis increased the size of the publication, changed the publication rate to bi-monthly, and renamed it to the Nuts & Bolts of PBM.[4] In 1983, the magazine incorporated.[3] Buda incorporated it as Bolt Publications after the load became unmanageable, changing the name once again to Nuts & Bolts of Gaming.[4] This was shortened to NABOG, which was also their mascot's nickname.[3] The magazine's print run, which started with a small number, rose to 600–700 in the first year, and peaked eventually at 3,000, including international readers.[3]

In 1984, Bob McLain from Gaming Universal offered to acquire the publication, but Gaming Universal ceased publication before the deal went through, after a run of three issues. As the publication had been preparing for the transition versus the next issue, it then "collapsed".[1] By 1985, the magazine had ceased publication.[3] A commentator in the Summer 1985 issue of Flagship noted that the magazine had recently closed, while also noting that Rick Buda had been elected to the Play-By-Mail Association's (PBMA's) Membership Committee with Paper Mayhem's David Webber as well as Jon Clemens, Mike Shefler, and Jack Everitt.[5]

Contents[edit]

The Nuts & Bolts of PBM was a magazine presenting reviews, articles about tactics, and news regarding play-by-mail games.[6] Issues contained an editorial by Rick Buda, artwork, fiction, and content on games.[3] The topics evolved from purely focused on the game Starweb at the outset, to PBM games, and eventually to all game genres.[3] This included an article on Zork in a 1983 issue, for example.[7] By 1983, 24 issues had been published in four volumes.[8]

The magazine's logo was a sword crossed with a raygun.[9] The publisher integrated this into multiple covers in 1983 as part of a puzzle for readers.[9]

Reception[edit]

W.G. Armintrout reviewed The Nuts & Bolts of PBM in The Space Gamer No. 48.[6] Armintrout commented that "This magazine is a disappointment. Nuts & Bolts needs contributors who have something to say and know how to say it. I can't recommend this magazine until it shapes up."[6] By the fifth year, the magazine's quality had greatly improved. It was nominated for an Origins Award but did not win due to closing before the final voting.[3]

See also[edit]

References[edit]

  1. ^ a b c d Loomis 1985. p. 36.
  2. ^ Flagship Editors 1984. p. 26.
  3. ^ a b c d e f g h Spencer 2022.
  4. ^ a b c d Buda 2014. p. 91.
  5. ^ Cassandra 1985. p. 23.
  6. ^ a b c Armintrout 1982. p. 38.
  7. ^ Drew 1983. p. 8.
  8. ^ Editors 1983. p. 30.
  9. ^ a b Orzoff 1983. p. 18.

Bibliography[edit]

  • Armintrout, W.G. (February 1982). "Capsule Reviews". The Space Gamer. No. 48. Steve Jackson Games.
  • Buda, Rick (August 2014). "The Nuts & Bolts of Gaming: Recollections of a Mad Publisher" (PDF). Suspense and Decision. No. 10. playbymail.net. p. 91. Retrieved April 28, 2020.
  • Cassandra (Summer 1985). "Loomis Beats Critics: Flagship Sweeps to PBMA Victory; Schubel Slate Defeated". Flagship. No. 7. p. 23.
  • Drew, Mike (1983). "Zork I: The Great Underground Empire". Nuts & Bolts of Gaming. Vol. 3, no. 16. p. 8.
  • Editors (1983). "Parts Department". Nuts & Bolts of Gaming. Vol. 3, no. 17. p. 30.
  • Flagship Editors (Spring 1984). "The World Beyond Flagship". Flagship. No. 2.
  • Loomis, Rick (1985). "Rick Loomis on Play-By-Mail: Magazines". Space Gamer. No. 75. July–August 1985.
  • Orzoff, Nathan (1983). "GamesPage". Nuts & Bolts of Gaming. Vol. 3, no. 17. p. 19.
  • Spencer, David (2022). "Small Starts: A Look into a 1980s Play-by-Mail Magazine—the Nuts & Bolts of Gaming". Suspense & Decision. Retrieved July 20, 2022.