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Imran Chaudhri

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Imran Chaudhri
Chaudhri in 2017
Born1973 (age 50–51)
NationalityBritish-American Muslim
Occupation(s)Designer,
Apple Advanced Technology Group (1995-97)
Designer,
Apple Human Interface Team (1998-2017)
Founder,
Humane (2017-present)
Years active1995-present
Known foriPhone, iPad, multitouch
SpouseBethany Bongiorno[2]

Imran Chaudhri (born 1973) is a British-American designer, who created user interface and interaction designs for the iPhone.[3] While at Apple from 1995 to 2017,[4] he was a designer on products including the Mac, iPod, iPhone, iPad, Apple TV, Apple Watch, AirPods, and HomePod.[5]

Career

After starting at Apple as an intern in 1995,[6] Chaudhri spent 19 years working at Apple as a designer.[7] He and fellow designer Bas Ording updated the appearance of macOS and worked to create a new touch-based interface, replacing buttons with gestures.[1][6] Chaudhri is credited as an inventor on several Apple patents, including a touch screen.[8]

Chaudhri was part of a small iPhone design team that made the original iPhone interface.[9][10][11] Previously, he worked on Dashboard, a widget interface on macOS.[12] In addition to creating many iPhone features with other designers, Chaudhri created a grid of square app icons to organize the iPhone's functions, commonly referred to as the home screen, complete with its rearrangement functionality.[12][13][14]

Chaudhri left Apple in early 2017[15][16] to form his own technology company, Humane, along with his wife, Bethany Bongiorno, who he met while both were working on the iPad.[2][5]

Further reading

  • Kahney, Leander. Jony Ive: The Genius Behind Apple's Greatest Products, New York: Portfolio/Penguin, 2013. ISBN 978-1591846178
  • Merchant, Brian. The One Device: The Secret History of the iPhone, New York: Little, Brown and Company, 2017. ISBN 978-0316546164

References

  1. ^ a b Merchant, The One Device, p. 15.
  2. ^ a b Brown, Damon (20 December 2019). "How to Know It's Time to Leave Your Prominent Job". Inc. Retrieved 9 February 2020.
  3. ^ Brian Merchant, The One Device: The Secret History of the iPhone, New York: Little, Brown and Company, 2017, p. 373.
  4. ^ Zach Ezer, "Five Things You Might Not Know From 'The Secret History of the iPhone'," Gizmodo, June 22, 2017.
  5. ^ a b "The iPad's original software designer and program lead look back on the device's first 10 years". Input. 27 January 2020.
  6. ^ a b Merchant, The One Device, pp. 24-28.
  7. ^ Yoni Heisler, "Steve Jobs wanted the original iPhone to have a permanent 'back button' like Android," BGR, June 19, 2017.
  8. ^ Mikey Campbell, "Apple's multitouch 'Steve Jobs patent' revalidated in full by USPTO," AppleInsider, October 17, 2013.
  9. ^ Brian Merchant, "What is the iPhone? 10 Years In, Its Creators and Chroniclers Explain," Motherboard, June 29, 2017.
  10. ^ Schwab, Katharine (27 August 2018). "The iPhone's original UI designer on Apple's greatest flaws". Fast Company.
  11. ^ "He helped design the iPhone. Now he wants to fix the relationship between humans and technology". Fast Company.
  12. ^ a b Brian Merchant, "The Secret Origin Story of the iPhone," The Verge, June 13, 2017.
  13. ^ Merchant, The One Device, p. 209.
  14. ^ "Apple Granted 19 Patents Covering the iPhone, iOS, Folder Management, the UI Jiggle Effect & Much More," Patently Apple, April 16, 2013.
  15. ^ James Titcomb, "Steve Jobs wanted a 'back button' on the original iPhone, designer claims," The Telegraph, June 20, 2017.
  16. ^ Merchant, The One Device, p. 376.