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Kate Sicchio

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Dr
Kate Sicchio
NationalityAmerican
EducationPhD, University of East London
Known forChoreography, Dance, Live coding, E-textiles, Media Art
MovementDance Tech, Algorave
Websitesicchio.com

Kate Sicchio is a choreographer and digital artist, notable for her work bringing together choreography,[1] dance technology,[2][3] e-textiles,[4][5] and live coding performance.[6][7][8][9][10][11][12][13] She is also active as curator and event organiser in the digital arts.[14]

Sicchio's choreographic work often develops and applies live coding techniques to create instructions followed by human dancers, whether through text-based instructions, diagrams, or e-textile actuators designed into the dancers' costumes. She also live codes music, and organises events within the Algorave community.[15]

In her academic life, Sicchio worked as assistant professor of integrated digital media at New York University until 2018, when she joined Virginia Commonwealth University as assistant professor of dance and media technologies in the dance and choreography and kinetic imaging departments.[16] Prior to this, Sicchio left her home in Philadelphia in 2004 to study for her MA Digital Performance and the University of Hull UK to then go onto teach Dance & Digital Performance at University Centre, Doncaster, UK from 2005-2008 and Dance at the University of East London UK from 2008-2010, and then Dance at the University of Lincoln UK from 2010-2015, before moving back to the US.[citation needed] Sicchio received her PhD at the University of East London with her practice-based research on the use of real-time video systems within live choreography and the conceptual framework of ‘choreotopology’ a way to describe this work. Her supervisor was Steve Goodman (also known as Kode9). [citation needed]

Sicchio has been involved in the ongoing performance research collaboration with Camille Baker from 2011 called Hacking the Body and HTB 2.0, involving "hacking" the data from the body to create new forms of choreography. This work highlighted the collection of personal data by corporate and government entities, through the development of bespoke wearable devices and e-textile costumes to create unique movement and choreographic investigations.[17]

References

  1. ^ Dubner, Stephen J. "Freakonomics Radio Live: "Jesus Could Have Been a Pigeon."". Freakonomics. Retrieved 2019-10-19.
  2. ^ "Fashion and Technology Are Merging. And It's Astounding". Futurism. Retrieved 2019-07-15.
  3. ^ Sicchio, Kate (2009). "Teaching and Learning Strategies for Real-Time Video Projection in Dance Performance". Congress on Research in Dance. 41 (S1): 143–150. doi:10.1017/S2049125500001035. ISSN 2049-1255.
  4. ^ "Fashion and technology will inevitably become one". Engadget. Retrieved 2019-07-15.
  5. ^ Guler, Sibel Deren; Gannon, Madeline; Sicchio, Kate (2016-08-13). Crafting Wearables: Blending Technology with Fashion. Apress. ISBN 9781484218082.
  6. ^ "How bad code can make good art". Axios. Retrieved 2019-07-15.
  7. ^ Asri, Lucía El. "'Hackeando' la coreografía: esta artista hace que los algoritmos bailen". eldiario.es (in Spanish). Retrieved 2019-07-15.
  8. ^ Boden, Margaret A.; Edmonds, Ernest A. (2019-07-16). From Fingers to Digits: An Artificial Aesthetic. MIT Press. ISBN 9780262039628.
  9. ^ Baker, Camille C.; Sicchio, Kate (2016-12-19). Intersecting Art and Technology in Practice: Techne/Technique/Technology. Taylor & Francis. ISBN 9781317390152.
  10. ^ "Art + Music + Technology: Podcast 263: Dr. Kate Sicchio". artmusictech.libsyn.com. Retrieved 2019-07-15.
  11. ^ Sicchio, Kate (2014-03-01). "Hacking Choreography: Dance and Live Coding". Computer Music Journal. 38 (1): 31–39. doi:10.1162/COMJ_a_00218. ISSN 0148-9267. S2CID 13432555.
  12. ^ "Shooting the past". Imperica. 2011-06-05. Retrieved 2019-10-19.
  13. ^ Allan, Hannah Elizabeth (2016-07-02). "coding performance: from analogue to digital" (PDF). International Journal of Performance Arts and Digital Media. 12 (2): 163–170. doi:10.1080/14794713.2016.1227594. ISSN 1479-4713. S2CID 56137185.
  14. ^ Dazed (2011-04-22). "Digital Stages". Dazed. Retrieved 2019-10-19.
  15. ^ contributor, Tyler Woods / (2018-01-10). "Watch musicians live-code music at Algorave". Technical.ly Brooklyn. Retrieved 2019-07-15. {{cite web}}: |last= has generic name (help)
  16. ^ https://arts.vcu.edu/community/vcuarts-faculty-and-staff/directory/kate-sicchio/
  17. ^ "New Directions in Mobile Media and Performance: 1st Edition (Hardback) - Routledge". Routledge.com. Retrieved 2019-10-20.