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Alcatraz Versus the Knights of Crystallia

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Alcatraz Versus the Knights of Crystallia is a juvenile fiction novel by Brandon Sanderson, published in October 2009 by Scholastic Press. It is the third book in the Alcatraz Series following Alcatraz Versus the Evil Librarians in 2007 and Alcatraz Versus the Scrivener's Bones in 2008.

Plot summary

Alcatraz Versus the Knights of Crystallia continues the adventures Alcatraz Smedry and his unusual family and friends who are members of the Free Kingdoms and fighting to protect the world from the cult of Evil Librarians. Alcatraz has finally made it to Nalhalla, location of the Smedry family's home and Crystallia, the kingdom of the Crystin Knights. Alcatraz and his group must work fast to prevent the librarian takeover of the kingdom of Mokia (another of the free kingdoms) and their infiltration of spies into the ranks of the Knights of Crystallia.

Characters

Joining Alcatraz on his quest are Grandpa Smedry; Bastille Dartmoor, Grandpa's bodyguard and a Crystin Knight; Folsom Smedry, a cousin who is a literary critic; Himalaya, a recovering librarian. She Who Cannot Be Named, is in the city negotiating a treaty. She is possibly the nicest librarian in existence. She is also a complete psychopath. His mother is in the city and is up to no good (Mostly). His father, Attica, is also back in town and making a big statement.

Smedry Talents

Alcatraz Smedry again has the talent to break things, which has caused him trouble in the past at his many foster homes, but he is now learning to control it better. His father, Attica Smedry, has the ability to lose things, and by marriage, Alcatraz's librarian mother has that talent as well. Kazan (Kaz) Smedry, Attica's brother and Alcatraz's uncle, has the ability to get lost in many remarkable ways. Leavenworth Smedry, Alcatraz's grandfather, has the ability to arrive late to things; regular events such as Alcatraz receiving the Sands of Rashid and things like pain and bullets. Folsom Smedry has the talent of being an extremely bad dancer, which is later passed onto Himalaya. It comes in handy during battle and happens whenever they hear music.