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Sokoban (video game)

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Sokoban
File:NEC PC-8801 Sokoban cover art.jpg
Cover art.
Developer(s)Thinking Rabbit
Publisher(s)
Designer(s)Hiroyuki Imabayashi
Platform(s)PC-8801, Sharp X1, SG-1000, MSX, Commodore 64, ZX Spectrum, Apple II
Release
  • JP: December 1982
  • NA: 1988
Genre(s)Puzzle
Mode(s)Single-player

Sokoban[a] is a video game based on Sokoban.

Gameplay

File:PC-88 Sokoban.png

This version of the game includes 50 levels.

Development

In 1988 Sokoban was published in US by Spectrum HoloByte for the Commodore 64, IBM-PC and Apple II series as Soko-Ban. Sokoban was a hit in Japan, and had sold over 400,000 units in that country by the time Spectrum HoloByte imported it to the United States.[1]

Reception

A 1988 review in Computer Gaming World praised Spectrum HoloByte Soko-Ban for being "pure and simple, very playable and mentally challenging", citing its addictive qualities.[2] It was also reviewed in 1988 in Dragon #132 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4½ out of 5 stars.[3]

Notes

  1. ^ Japanese: 倉庫番, Hepburn: Sōko-ban

References

  1. ^ Low, Lafe (November 1988). "News Line; Made in Japan". inCider (43). 14, 15.
  2. ^ Wagner, Roy (May 1988). "Puzzling Encounters". Computer Gaming World: 42–43.
  3. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1988). "The Role of Computers". Dragon (132): 80–85.