|This article needs additional citations for verification. (February 2014) (Learn how and when to remove this template message)|
|Industry||Video game industry|
|Fate||Acquired by Hasbro Interactive|
|Headquarters||Alameda, California, United States|
|Gilman Louie, Phil Adam|
Spectrum Holobyte, Inc. (stylized and commonly referred to as Spectrum HoloByte) was a video game developer and publisher. The company, founded in 1983 by Jeff Sauter, Phil Adam and Mike Franklin, was best known for its simulation games, notably Gato (World War II submarine simulation, (1984) # 1 in Billboard Magazine, Falcon series of flight simulators and Vette! (1989) driving simulator, and for publishing the first version of Tetris outside the Soviet Union (in 1987, for MS-DOS). Spectrum HoloByte was founded in Boulder, Colorado but subsequently moved to Alameda, California.
In 1992 Spectrum HoloByte received an investment from Kleiner Perkins, which let the company repurchase shares formerly owned by Robert Maxwell's companies, ending its ties to their bankruptcies. In December 1993, Spectrum HoloByte merged with MicroProse to form MicroProse Inc. For the following years, games from both companies were published under their respective brands, but in 1996 all titles were consolidated under the MicroProse brand.
Hasbro Interactive acquired the merged company in 1998, and what had been Spectrum HoloByte ceased to exist when the development studio in Alameda was closed in 1999. Hasbro subsequently[when?] sold all the assets of the various Hasbro Interactive studios to Infogrames, including the Atari brand itself.
The chairman of Spectrum HoloByte, Gilman Louie, also founded Nexa Corporation, a developer of entertainment software, which went on to merge with Spectrum HoloByte and company President Phil Adam prior to the company's move from Colorado to California.
- "Spectrum HoloByte Buy-Back Launches Next Generation". Computer Gaming World. December 1992. p. 116. Retrieved 5 July 2014.
- "Spectrum + MicroProse = MicroProse Inc.". GamePro (56). IDG. March 1994. p. 186.
- Freudenheim, Milt (8 December 1999). "Hasbro to Cut 20% of Its Jobs and Take $97 Million Charge". The New York Times. Retrieved 11 January 2014.