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Alien Zombie Megadeath

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Alien Zombie Megadeath
Developer(s)PomPom Games
Platform(s)PlayStation 3
Windows
Release
  • WW: 21 June 2011
  • EU: 6 July 2011
Genre(s)Shooter game
action

Alien Zombie Megadeath is an action shooter video game, developed by PomPom Games for the Microsoft Windows and PlayStation 3. The game features alien creatures that spawn at various levels of the game for the sole purpose of killing the character controlled by the player.

Gameplay

Alien Zombie Megadeath is an arcade-style shooter, where each stage has a certain number of horizontal platforms where the player's character can run and jump around. The general concept of the game is navigating those platforms while dodging the enemies. The main weapon is the blaster, used to kill enemies. Once they are defeated, each of them will drop small gems. Picking them up, along with larger gems that appear on the screen, increases a point multiplier which increases the high score.[1]

Progression in the game is connected to earning medals that are awarded for specific, progressively more difficult challenges within each stage. There are two types of stages: Alpha and Adventure. In Alpha stages, there is no set amount of time or enemies to spawn, putting the emphasis on survival. That isn't the case during Adventure stages, where enemies need to be baited for collecting their crystals upon death.[2]

Reception

References

  1. ^ a b Moriarty, Colin (June 27, 2011). "ALIEN ZOMBIE MEGADEATH REVIEW". IGN. Retrieved May 30, 2012.
  2. ^ a b Kelley, Sean (16 July 2011). "Alien Zombie Megadeath". Thunderbolt. Retrieved May 30, 2012.
  3. ^ "Game Review". Metacritic.com. Retrieved May 30, 2012.