Jump to content

Metasequoia (software)

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Corn cheese (talk | contribs) at 18:36, 28 August 2020 (Filled in 2 bare reference(s) with reFill 2). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Metasequoia
Developer(s)Osamu Mizuno
Stable release
4.7.3 / January 31, 2020 (2020-01-31)
Operating systemMicrosoft Windows macOS
Type3D computer graphics
Licenseshareware, freeware
Websitewww.metaseq.net

Metasequoia is 3D polygon modeling software created by Osamu Mizuno for 3D computer graphics, frequently abbreviated as "Metaseq" or "Meta." It is a patch and poly modeler. Metasequoia is one of two 3D import formats for the software ComiPo, which creates drag and drop comics with 3D objects rendering them to look like 2D.[1]

An anime-styled sweeping maid made with Metasequoia


Version 4.7.3 adds improvements to bone behavior when merging and aligning as well as several bug fixes.[2]

Version 4 provides 64 bit installation, armature, n-gon support, bridge, fill hole, fillet, ambient occlusion, measure length/angle/thickness, unit display, real time shadow, exports and imports fbx/ply, and imports dae. Version 3 provides 32 bit installation, modeler and uv painting, format used for ComiPo import.

References

  1. ^ "Use Your Own Image | How To | ComiPo! User Manual". www.comipo.com. Retrieved Aug 28, 2020.
  2. ^ "Release note". www.metaseq.net. Retrieved Aug 28, 2020.