Still There
Still There | |
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Developer(s) | GhostShark Games |
Publisher(s) | Iceberg Interactive |
Engine | Unity3D |
Platform(s) | Windows, macOS, Nintendo Switch |
Release |
|
Genre(s) | Point-and-click adventure |
Mode(s) | Single-player |
Still There is a point-and-click adventure video game developed by GhostShark Games and published by Iceberg Interactive.
Gameplay and Story
Still There is a sci-fi psychological point-and-click adventure video game.[1] The game tells the story of Karl, the keeper of the Bento space-lighthouse. His job requires him to live in almost total isolation, performing routine maintenance and screening radio broadcasts, until the monotony is broken by a mysterious help request.[1][2][3]
The gameplay is based on challenging technical puzzles that must be solved using the spaceship manual and the help of an in-board AI.[4][5] The story tackles difficult themes as grief and loss.[1][5]
Development and release
Still There was developed by four people: Davide Barbieri (GhostShark Games), Daniele Giardini (Demigiant), Gaetano Leonardi (La Boite) and Ben Burnes (Abstraction Music).[6] The engine used to develop the game was Unity 3D. [7]
Still There was announced on 8 August 2019.[8][2][6] and showcased at Gamescom on 22 August 2019.[9] [10] The game was published by Iceberg Interactive and released for Windows, macOS and Nintendo Switch on 20 November 2019.[10][11][12][7]
Reception
Aggregator | Score |
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Metacritic | 77/100[13] |
Still There received "generally favorable" reviews from critics according to review aggregator Metacritic[13] and it is considered "strong" from critics according to review aggregator OpenCritic.[14]
References
- ^ a b c Favis, Elise (11 August 2019). "Still There, Psychological Adventure Game About A Space Lighthouse Keeper". Game Informer. Retrieved 10 May 2020.
- ^ a b Lee, Patrick (8 August 2019). "Still There Is a Sci-Fi Adventure Game About Isolation, Grief, and Coffee". Escapist_Magazine. Retrieved 10 May 2020.
- ^ Calzati, Stefano (4 December 2019). "Still There – Recensione". The Games Machine (Italy). Retrieved 10 May 2020.
- ^ Schmid, Matthias (29 November 2019). "Test: Still There". 4Players. Retrieved 10 May 2020.
- ^ a b Vega, Sin (11 August 2019). "Unknown Pleasures: Eliminate the competition". Rock, Paper, Shotgun. Retrieved 10 May 2020.
- ^ a b "Psychological Adventure Game 'Still There' Announced". Gamasutra. 8 August 2019. Retrieved 10 May 2020.
- ^ a b "Still There". 20 November 2019. Retrieved 10 May 2020.
- ^ Horti, Samuel (11 August 2019). "Still There is a dark, pensive game starring a space lighthouse keeper, out this year". PC Gamer. Retrieved 10 May 2020.
- ^ "Iceberg Interactive is coming to Gamescom 2019 with 'Transient' and 'Still There'". Retrieved 10 May 2020.
- ^ a b Bishop, Sam (15 September 2019). "Players explore a "journey through grief" in Still There". Gamereactor. Retrieved 10 May 2020.
- ^ Prescott, Shaun (26 November 2019). "Five new Steam games you probably missed (November 25, 2019)". PC Gamer. Retrieved 10 May 2020.
- ^ Walker, Alex (18 November 2019). "This Week In Games: Couch Civilization". Kotaku. Retrieved 10 May 2020.
- ^ a b "Still There for PC Reviews". Metacritic. Retrieved 10 May 2020.
- ^ "Still There". Opencritic. Retrieved 10 May 2020.