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Edge-On

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Cover art by Janet Aulisio-Dannheiser, 1990

Edge-On is an adventure published by Iron Crown Enterprises (ICE) in 1990 for the near-future science fiction role-playing game Cyberspace.

Description

Edge-On includes four unrelated scenarios for Cyberspace:

  1. "Network 69 takes the fall": The player-characters are hired by media firm Channel 32 to steal data on future programs from rival Channel 69.[1]
  2. "Ward, I'm Worried": The player-characters are hired by a mega-corporation to find a missing scientist, bringing them in contact with the Fusers gang in the slums of San Francisco, and the Fusers' cybernetic leader.[1]
  3. "Safety Violation": The player-characters are hired by Okira Corporation to sabotage an oil rig owned by rival New Edison. After they start the explosives' timers, an earthquake cuts off their line of escape.[1]
  4. "Unscheduled Layover": During a courier mission, the player-characters' shuttle crashes in the Amazon rainforest, and they discover an ancient Mayan city transformed into a secret base.[1]

The book also includes guidelines for linking the scenarios together.[2]

Publication history

ICE first published Cyberspace in 1989. The game's first supplement, Edge-On, subtitled Cyberventure Mission File #1, was published the following year, a 48-page softcover book written by Terry Amthor, with interior art by Kevin Barrett, Angela Bostick, Dell Harris, Rick Lowry, and Chuck Muchowa, and cover art by Janet Aulisio-Dannheiser..[2]

Reviews

  • White Wolf #21 (June/July, 1990)
  • Games Review June 1990 (Vol. 2, Issue 9, p. 60)

References

  1. ^ a b c d "Edge-On". Guide du Rôliste Galactique (in French). 2009-05-08. Retrieved 2020-12-02.
  2. ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 288-289. ISBN 0-87975-653-5.