Panzer General III: Scorched Earth
Appearance
This article needs additional citations for verification. (June 2018) |
Panzer General III: Scorched Earth | |
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Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Chris Carr Richard Wagenet |
Programmer(s) | Carl Bevil |
Artist(s) | Jacques Hennequet Gennady Krakovsky |
Composer(s) | Kevin Manthei |
Platform(s) | Microsoft Windows |
Release | September 22, 2000 (US) |
Genre(s) | Computer wargame |
Mode(s) | Single player, multiplayer |
Panzer General III: Scorched Earth (2000) is a computer wargame by Mattel Interactive based on the game Panzer General 3D Assault.
Gameplay
Panzer General III: Scorched Earth is set in World War II on the Eastern Front. It shares the same engine as Panzer General 3D Assault, although the graphics are improved. It is considered by some to be the eastern Front expansion for Panzer General 3D, which only deals with the western front. The game features four campaigns for German and Russian forces from Moscow to Berlin. Due to the success of Panzer General 3D, it kept the same leader management system. The player begins the game with a pool of leaders that grows as the game progresses. Each leader specializes in a particular equipment class.
Reception
Reception
Publication | Score |
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Computer Games Magazine | [2] |
Computer Gaming World | [1] |
CNET Gamecenter | 6/10[3] |
References
- ^ Geryk, Bruce (December 2000). "Burnt Ground". Computer Gaming World (197): 146.
- ^ Cobb, Jim (September 28, 2000). "Review; Panzer General III: Scorched Earth". Computer Games Magazine. Archived from the original on August 15, 2004. Retrieved April 29, 2020.
- ^ https://web.archive.org/web/20001204134400/http://www.gamecenter.com/Reviews/Item/0,6,0-4851,00.html
External links