A Week of Garfield
The topic of this article may not meet Wikipedia's notability guidelines for products and services. (August 2009) |
A Week of Garfield | |
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A Week of Garfield | |
Developer(s) | Mars Corp.[1] |
Publisher(s) | Towa Chiki[1] |
Programmer(s) | Masashi Itoi H. Gojima O. Tokinori Y. Katumata |
Composer(s) | K. Yajima[2] |
Platform(s) | Family Computer[1] |
Genre(s) | Side-scrolling platform action |
Mode(s) | Single-player |
A Week of Garfield (ガーフィールドの一週間, Gāfirudo no Isshukan)[3] is a 1989 Family Computer title based on the comic character Garfield. It was only released in Japan due to issues with using the Garfield license in North America and Europe. It is the third video game to be based on Jim Davis' Garfield Comics.
Plot
Garfield must rescue Odie by the end of the week.[2]
Gameplay
The game is a sidescrolling action game in which enemies can be mice, spiders, birds and other assorted animals.[2] Garfield's default attack is a low judo-style kick when he is standing on his hind feet.[2] There are also several powerups that are limited to how many Garfield has the ability to pick up.[2] A time limit prevents players from wandering aimlessly throughout the level looking for power-ups.[2]
Reception
Random Access gave this video game a rating of 13% in their 2005 review.[2]
References
- ^ a b c d "Release information". GameFAQs. Retrieved 2008-11-25.
- ^ a b c d e f g "Game overview". MobyGames. Retrieved 2012-04-22.
- ^ "Japanese title". JPNES. Archived from the original on 31 March 2009. Retrieved 2009-04-06.
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External links
- A Week of Garfield at IGN FAQs