After Burst

From Wikipedia, the free encyclopedia
Jump to: navigation, search
After Burst
After Burst.jpg
Cover art
Developer(s) Dual[1]
Publisher(s) NCS
Composer(s) Atsuhiro Motoyama[2]
Platform(s) Game Boy
Release
  • JP: October 26, 1990
Genre(s) Action
Mode(s) Single-player
Multiplayer

After Burst (アフターバースト) is a Japan-exclusive action video game released for the Game Boy in 1990.

Gameplay[edit]

The player has to destroy two robots and jump through some platforms before destroying the orb.

Players must control a combat robot as they make their way towards their ultimate goal: destroying the enemy orb. Each level only has one screen to blast hostile robots, solve challenging platforms, and manipulate a series of short puzzles.[3]

30 stages await players as they look forward to a boss battle on every tenth stage.[4] A weapon is available; its gunfire can be altered by changing the angle of the gun. Even the distance of the shot can be changed by holding down the button for extended periods of time. A two-player duel mode has been added; allowing players to fight either another player or the AI.[3]

This game employs a third-person perspective with a side-view.[3][5]

Reception[edit]

On release, Famitsu magazine scored the game a 17 out of 40.[6]

References[edit]

  1. ^ After Burst at GameFAQs
  2. ^ Composer information at VGMDB.net
  3. ^ a b c Overview of After Burst at MobyGames
  4. ^ Level information for After Burst (in Japanese) at Geocities.jp
  5. ^ Images of After Burst at Giant Bomb
  6. ^ お買い物に便利 : 新作ゲームクロスレビュー - アフターバースト. Famicom Tsushin. No.22. Pg.20. 26 October 1990.