Archetype (video game)
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Archetype | |
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Developer(s) | Munkyfun, LLC |
Publisher(s) | Villain, LLC |
Platform(s) | iOS |
Release | July 2, 2010 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Archetype is a First-person shooter that was developed by Munkyfun LLC and published by Villain, LLC. It was released for the iPod Touch and the iPhone on July 2, 2010, and later, an HD version for the iPad on August 19, 2010. It is set in a futuristic world where aliens have invaded Earth, and revolves around the resulting war.
Gameplay
Multiplayer
Multiplayer is the core of the game. There are 19 levels, 3 gametypes (Team Deathmatch, Capture the Flag, and Free for All), 7 weapons (Default Rifle, Shotgun, Auto-Fire Gun, Missile Launcher, Precision Rifle, Battle Axe and CTF flag weapon), 2 grenade types (Frag Grenade and Split Strike Grenade) and a maximum of 10 players for every match. Although the player spawns with the Default Rifle, they can pick up other weapons through weapon hunting. There is a ranking system, but you do not earn anything from it. An unusual feature of this game is that by default, there is no trigger button. Instead, the player has to have the crosshairs of the weapon aimed at the enemy in order for the gun to fire (Unless you are using the Missile Launcher or Battle Axe, you must fire that manually).
Training
Training is currently the only singleplayer option in the game. There are two modes of Training, Regular and Advanced Training. In both modes, you have to take out as many Stationary objects around the map as you can within the allotted time limit
Reception
Archetype has received generally positive reviews. According to Metacritic, the Metascore of the game is a 78, meaning "Generally favorable reviews" based on 12 critical reviews.[1] Levi Buchanan of IGN gave the game an 8.4 out of 10, stating "Archetype is a great little multiplayer shooter, perfect for jumping in and out of a few times a day to satisfy (virtual) bloodlust. And, in my experience, it works well both over-the-air and via WiFi."[2] TouchArcade and Slide to Play both gave the game a perfect score.[3][4]
Pocket Gamer UK, however, was not as pleased. In their review, they stated "Archetype is a great-looking and fun shooter, but it has improvements to make before becoming the essential iPhone shooter."[5]
Most valuable players
Sustain 38mm BadMoJoe AlphaHarris Swangginmeat
References
- ^ http://www.metacritic.com/game/ios/archetype
- ^ http://wireless.ign.com/articles/110/1104312p1.html
- ^ http://www.slidetoplay.com/story/archetype-review
- ^ http://toucharcade.com/2010/07/11/archetype-review-iphones-newest-first-person-shooter-delivers/
- ^ http://www.pocketgamer.co.uk/r/iPhone/Archetype/review.asp?c=22000