Breach & Clear
Breach & Clear | |
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Developer(s) | Mighty Rabbit Studios |
Publisher(s) |
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Director(s) | Joshua Fairhurst |
Producer(s) | Robert Bowling |
Designer(s) |
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Programmer(s) | Adrian Schmettau |
Artist(s) |
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Composer(s) | Sean Murray |
Engine | Unity |
Platform(s) | |
Release | iOS'Android'Windows, OS X', Linux'PlayStation Vita |
Genre(s) | Turn-based strategy, action role-playing |
Mode(s) | Single-player |
Breach & Clear is a 2013 turn-based strategy action role-playing video game developed by Mighty Rabbit Studios and published by Gun Media. It was first released for iOS on July 17, 2013 and for Android on September 5, 2013. The game was then ported to Microsoft Windows, OS X and Linux, and was released through Steam on March 21, 2014.
On May 3, 2014, the Frozen Synapse DLC Pack was released for PC, featuring levels inspired by and designed alike Frozen Synapse. Following a publishing deal for the games sequel, Breach & Clear: Deadline, the game was acquisitioned by Gambitious Digital Entertainment and Devolver Digital in early 2015. The seuqel was then released on July 21, 2015.
The PlayStation Vita version of Breach & Clear was released digitally on May 21, 2015, and was later re-published and distributed physically by Mighty Rabbit Studios' subsidiary Limited Run Games. The game became notable for being the rarest physically released PlayStation Vita game, with only 1,500 copies being printed, and being released exclusively as a mail-in order title. The physical copies were put up for purchase on Limited Run Games' website on October 29, 2015, and were sold out in just an hour.[1]
References
- ^ Wakeling, Kyle (October 29, 2015). "Breach & Clear Limited Physical Run by Limited Run Games". The Vita Lounge. Retrieved January 30, 2016.
External links