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Chopper Command

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Chopper Command
Developer(s)Activision
Publisher(s)Activision
Designer(s)Bob Whitehead
Platform(s)Atari 2600
ReleaseJune 1982
Genre(s)Scrolling shooter
Mode(s)Single player

Chopper Command is a horizontally-scrolling shooter by Activision released for the Atari 2600 in June 1982. It was designed and programmed by Bob Whitehead.[1]

Gameplay

Helicopter protecting convoy of trucks.

In Chopper Command the player controls a military helicopter in a desert scenario protecting a convoy of trucks. The goal is to destroy all enemy fighter jets and helicopters that attack the player's helicopter and the friendly trucks traveling below, ending the current wave.[2] The game ends when the player loses all of his or her lives or reaches 999,999 points. A radar, called a Long Range Scanner in the instruction manual,[1] shows all enemies, including those not visible on the main screen.

A player who achieved 10,000 points could send in a photo of the TV screen and receive a "Chopper Commandos" patch.[3]

Reception

One reviewer referred to it as "Defender in the desert".[2]

Richard A. Edwards reviewed Chopper Command in The Space Gamer No. 56.[4] Edwards commented that "It is well-done, but if you wish to avoid another arcade shooting match, even if it has nice sound and graphics, then pass it up."[4]

Chopper Command won "Best Action Video Game" at the 4th annual Arkie Awards.[5]: 108 

Legacy

Chopper Command can be found on the Activision Anthology.

References

  1. ^ a b Template:Cit book
  2. ^ a b Weiss, Brett. Classic Home Video Games, 1972-1984: A Complete Reference Guide. McFarland. ISBN 9780786487554. Retrieved 29 August 2016.
  3. ^ "Activision Patch Gallery". AtariAge.
  4. ^ a b Edwards, Richard A. (October 1982). "Capsule Reviews". The Space Gamer (56). Steve Jackson Games: 34.
  5. ^ Kunkel, Bill; Katz, Arnie (February 1983). "Arcade Alley: The Fourth Annual Arcade Awards". Video. 6 (11). Reese Communications: 30, 108. ISSN 0147-8907.