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Console Enterprises

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Console Inc.
Company typePrivate
Industry
FoundersChristopher Price
Headquarters,
U.S.
Products

Console Inc. (commonly known as Console) is an American technology company headquartered in Santa Clara, California, that focuses on high-performance Android platform design. It is best known for its Console OS Kickstarter campaign, a project intended on developing a native Android distribution for the PC.

Console, Inc. was originally titled Mobile Media Ventures, Inc. In mid-2015 the company announced its intention to do business as Console, Inc. going forward.[1] The company has since exclusively referred to itself as Console, Inc.

The company was founded by Christopher Price. It is a privately held startup. The current number of employees and size of the company is unknown.

Console OS

Console OS is the first commercial distribution of the Android operating system, designed for traditional PC hardware. It debuted on Kickstarter in June, 2014. The funding campaign was successful, raising $78,497 from 5,695 backers.[2]

The distribution differs from open-source options such as Android-x86 by including commercial, closed-source drivers, codecs, and players. The Console OS platform, effectively, is the Intel Architecture equivalent to CyanogenMod.[3]

Console OS runs as a native operating system. Unlike alternative solutions for the PC, such as BlueStacks, it does not run Android in an emulator.[4] This provides superior performance, particularly on lower-end systems - but with the disadvantage that the end-user must install the operating system, and cannot easily uninstall the software from inside the original operating system.

According to a update on Console OS's Kickstarter page,[5] Console OS is temporarily offline. Console cited the uncertain future regarding Intel support of Android source code in the open source community, until Intel resumes phone development in a couple years. Console says they still plan to ship Marshmallow later this summer, and is focusing on hardware development to adjust to Intel's reduced processor support for Android.

In August 2016 Console Inc.`s Kickstarter campaign[6] officially failed to deliver many of the promised features for Console OS and offers their backers a refund[7]

Controversy, Fork from Android-x86.org

The 2014 release of Console OS KitKat supported most target Kickstarter devices - but not key/major tablets such as the Dell Venue 8 Pro or ASUS’s Transformer Book T100, as it committed to. Releases became stalled. In 2015, the company released a Lollipop preview release,[8] but took it offline citing major issues.

Releases then stalled for most of a year. Later Console announced that Intel had discontinued Android-IA for PC hardware. Console claims this decision was made in January, 2015.[9] Console claims at this point it was unable to refund Kickstarter backers, citing that Kickstarter will not reverse payment transactions after 90 days.

Despite this, Console said it had a plan to continue development. Later, Console announced that it new releases would fork the Android-x86.org kernel, to continue development.[10]

In December, 2015, the creator/administrator of Android-x86.org, Chih-Wei Huang, published an article claiming Console OS “stole” Android-x86.org, and called founder Christopher Price a “cancer” on Android-x86, arguing that a fork could deprive Android.x86.org of community attention.[11]

Console, Inc. responded with evidence claiming that Chih-Wei Huang demanded a payment of $50,000 to collaborate on changes and contributions. Additionally, Console called Chih-Wei Huang’s effort a “shakedown” - and responded that his letter was “... unfortunate and it’s a disgrace to open-source.”[12]

Chih-Wei Huang later confirmed and admitted that he explicitly demanded the money.[13] Later he claimed that the refusal to donate, and his criticism of Console OS shortly thereafter, were not directly linked.[14]

A technical analysis by the site XDA-Developers’s own staff reporters, showed that Console was under no obligation to pay funds sought or demanded by Chih-Wei Huang. Its analysis further affirmed that Console OS did not steal Android-x86 and forked it properly, with attribution on its GitHub site.[15]

However, the same analysis by XDA was critical of Console for delayed development, missing certain features, and past failures. It also was critical of Intel for a lack of any public explanation for why Android-IA for PC hardware was discontinued, shortly after Console OS began releasing code based on it.

The controversy received considerable attention on several Android news and open-source community web sites.[16][17][18]

The company introduced Console Developer Rewards[19] as a initiative to motivate developers to code for Android on PC in January 2016. According to Console Inc. rewards will be given to the developers monthly. Until September 2016 no rewards have been made public and the current status of the initiative is unknown.

Other Products

Console, Inc's first product was the iConsole Developer Kit (code-named "Unit 00"). The developer kit was sold from 2013 to 2014, but they have yet to disclose any customers that purchased the product. Positioned to be a future-generation Android development system, it was built using PC hardware - but ran Android 4.2, Jelly Bean.[20] It was the first Android device to formally ship with an Intel Core processor, and became the most powerful Android device sold at its time.

Console, Inc. announced iConsole micro at Mobile World Congress 2014 in Barcelona, Spain. It was shown under glass at Intel's booth. The company stated they hope to ship it by the end of 2015, and that it intends to be the most powerful Android TV stick on the market.[21][22]

In August 2016 all information about iConsole micro were deleted from the homepage of Console, Inc. The company announced at Intel Developer Forum in August their new product ConsoleTab, which is based on Intel technology.[23] ConsoleTab`s specifications were soon changed due hardware problems in the manufacturing.[24] There are no information for a specific release date or a shop where the tablet actually can be bought in September 2016.

References

  1. ^ "Introducing iConsole micro & Our New Company Name". Console OS Kickstarter. Retrieved 15 September 2015.
  2. ^ "Console OS Kickstarter Homepage". Kickstarter. Retrieved 15 September 2015.
  3. ^ "Why Lollipop is Such a Pain to Get Working (And, our rollout this week)".
  4. ^ "Console OS Homepage". ConsoleOS.com.
  5. ^ "Console OS Update 39 - We're Headed to IDF!". Console OS Update 39 - We're Headed to IDF!. 01.08.2106. Retrieved 02.08.2016. {{cite web}}: Check date values in: |access-date= and |date= (help)
  6. ^ https://www.kickstarter.com/projects/mmv/console-os-dual-boot-android-remastered-for-the-pc/description
  7. ^ https://www.kickstarter.com/projects/mmv/console-os-dual-boot-android-remastered-for-the-pc/posts/1592955
  8. ^ https://www.kickstarter.com/projects/mmv/console-os-dual-boot-android-remastered-for-the-pc/posts/1122553
  9. ^ . 2016-12-28: https://www.kickstarter.com/projects/mmv/console-os-dual-boot-android-remastered-for-the-pc/posts/1453171. Unfortunately by January, Intel decided to terminate Android-IA for PC Tablets as well. At that point, we had spent considerable funds licensing and developing Console OS. And we still are. But we cannot refund people at this point - the money just isn't there, as it was first taken by Amazon/Kickstarter, and then we used further funds to continue development. {{cite journal}}: Cite journal requires |journal= (help); Missing or empty |title= (help)
  10. ^ https://www.kickstarter.com/projects/mmv/console-os-dual-boot-android-remastered-for-the-pc/posts/1453171
  11. ^ https://groups.google.com/d/msg/android-x86/qkWG2TwVBqs/tW1Rm9u9DAAJ
  12. ^ https://www.kickstarter.com/projects/mmv/console-os-dual-boot-android-remastered-for-the-pc/posts/1453171
  13. ^ https://groups.google.com/d/msg/android-x86/kF9J4xLvLJU/G_U6Ol44DgAJ
  14. ^ https://groups.google.com/d/msg/android-x86/kF9J4xLvLJU/_yvtYK6WDgAJ
  15. ^ http://www.xda-developers.com/android-x86-console-os-controversy-explained/
  16. ^ http://news.softpedia.com/news/exclusive-interview-with-console-os-ceo-regarding-ongoing-feud-with-android-x86-498737.shtml
  17. ^ http://www.cnx-software.com/2015/12/13/is-console-os-just-a-scam-based-on-a-fork-of-android-x86-with-little-modifications/
  18. ^ http://thevarguy.com/open-source-application-software-companies/open-source-android-code-pcs-was-stolen-console-os-devs-s
  19. ^ https://console.com.co/coming-next-month-console-developer-rewards/
  20. ^ "Hands-on With iConsole.tv, An Android Powered Game Console". Engadget. Engadget. Retrieved 15 September 2015.
  21. ^ Chippy, Steve. "iConsole Micro. The $129 Atom-powered Android stick". UMPCPortal.com. UMPCPortal. Retrieved 15 September 2015.
  22. ^ https://software.intel.com/en-us/videos/android-iconsole-micro-and-console-os?language=es
  23. ^ https://console.com.co/announcement-photos-consoletab-intel-developer-forum-2016/
  24. ^ https://console.com.co/dropping-the-second-battery/