Jump to content

Dangerous Journeys

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Freeknowledgecreator (talk | contribs) at 03:51, 6 October 2018 (add picture). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Dangerous Journeys
Cover of Mythus
DesignersGary Gygax
PublishersGame Designers' Workshop
Publication1992
GenresFantasy
SystemsCustom

Dangerous Journeys was a roleplaying game created by Gary Gygax, the co-creator of the original Dungeons & Dragons system. The game was originally announced as Dangerous Dimensions but was changed to Dangerous Journeys in response to a threat of a lawsuit from TSR, Inc., the publishers of Dungeons and Dragons, and the company Gygax had co-founded, over objections that the DD abbreviation would be too similar to "D&D."[1]

Created after his departure from TSR, the publication of this series of books by Game Designers' Workshop (GDW) was met with lawsuits by TSR,[1][2] which ultimately saw the production of the game system cease.[1]

The design of the game system addressed many of the perceived flaws and limitations of the older AD&D game system, such as a lack of a skill system and rigid, class-based restrictions on weapons. According to a FAQ on the official Gary Gygax website, the Mythus Fantasy setting for Dangerous Journeys was one of several settings planned for the system.

Several books were produced for the line:

  • Mythus, the core rulebook
  • Mythus Magick, a compendium of spells and magick items
  • The Epic of Aerth, a campaign world book
  • Necropolis and the Land of Aegypt, a setting book and adventure module
  • Mythus Bestiary - a book of creature and monster statistics, concentrating on animals and beasts both mundane and weird
  • Mythus Game Master's Screen, a GM screen and book of charts
  • Mythus Prime, a simplified and streamlined version of the Mythus rules

At least one additional game in the Dangerous Journeys series was planned but never published.

Electronic Arts began to develop a video game version, but it was never completed.

  • Unhallowed, a game of supernatural horror

References

  1. ^ a b c Sacco, Ciro Alessandro. "The Ultimate Interview with Gary Gygax". thekyngdoms.com. Retrieved 2016-02-03.
  2. ^ Sullivan, Patricia (March 5, 2008). "E. Gary Gygax; Co-Creator Of Dungeons & Dragons". Washington Post. Retrieved 2008-10-17.