Jump to content

Dark Arena

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by 172.243.187.17 (talk) at 13:44, 17 April 2016 (No one ever said that Dark Arena used id Tech 1 and it was also never cited in the article. Also, I emailed one of the programmers who said that it was definitely not id Tech 1, but they did map the whole game using Doom mapping tools.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Dark Arena
Dark Arena
North American cover art
Developer(s)Graphic State Games
Platform(s)Game Boy Advance
Genre(s)First-person shooter
Mode(s)Single-player

Dark Arena is a first-person shooter video game for the Game Boy Advance. It was the first FPS game announced for the Game Boy Advance, but it was the fourth released. Another Game Boy Advance game, Cruis'n Velocity, used the same game engine.[1]

Story

Dark Arena has been labeled a Doom clone due to the similar look and play of the game

A training facility for soldiers was built on a small, isolated island. Genetic splicing was performed to create Genetically Engineered Organisms (GEOs), and when the security failsafes failed, the GEOs quickly took over the base. Then, Angelina Bradshaw (the main character) and her special operations team went to eradicate the threat, but they were pushed back into the center of the base, and Angelina is the only one left alive. She then knows that she has to reach a hangar on the outskirts of the island before a nuclear bomb goes off as a last resort to destroy the creatures.

The game's ending depends on the difficulty set by the player. If the player plays on the Easy difficulty, Angelina dies in the hangar (The "Bad Ending"). If the player uses Medium, she barely escapes (The Medium Ending). Completing the game on Hard will have her escape with ease (The Good Ending).

Reception

Dark Arena received "mixed or average reviews" according to video game review aggregator Metacritic.[2] The mixed reaction was primarily due to poor enemy AI and uninspired level design, but the game was also praised for having many nice touches often not included in pseudo-3D FPS, such as a sniper rifle with zoom functions and a guided missile. Many people regarded it as a Doom clone, as it had similar gameplay and level designers were recruited from the Doom modding community.[13]

References

  1. ^ Harris, Craig (December 13, 2001). "Cruis'n Velocity". IGN. Retrieved January 19, 2016.
  2. ^ a b "Dark Arena for Game Boy Advance Reviews". Metacritic. Retrieved January 19, 2016.
  3. ^ White, Jason. "Dark Arena - Review". AllGame. Archived from the original on November 16, 2014. Retrieved January 19, 2016. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  4. ^ Bramwell, Tom (March 3, 2002). "Dark Arena". Eurogamer. Retrieved January 20, 2016.
  5. ^ Brogger, Kristian (April 2002). "Dark Arena". Game Informer (108): 89. Archived from the original on January 11, 2008. Retrieved January 19, 2016. {{cite journal}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  6. ^ Star Dingo (January 23, 2002). "Dark Arena Review for Game Boy Advance on GamePro.com". GamePro. Archived from the original on October 29, 2004. Retrieved January 20, 2016. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help); Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  7. ^ Lopez, Miguel (April 3, 2002). "Dark Arena Review". GameSpot. Retrieved January 19, 2016.
  8. ^ D'Aprile, Jason (March 9, 2002). "Dark Arena". GameSpy. Archived from the original on February 9, 2005. Retrieved January 20, 2016. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  9. ^ Lafferty, Michael (February 8, 2002). "Dark Arena Review". GameZone. Archived from the original on March 1, 2005. Retrieved January 20, 2016. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  10. ^ Harris, Craig (January 30, 2002). "Dark Arena". IGN. Retrieved January 19, 2016.
  11. ^ "Dark Arena". Nintendo Power. 154: 136. March 2002.
  12. ^ Concepcion, Miguel (March 8, 2002). "'Dark Arena' (GBA) Review". X-Play. Archived from the original on August 14, 2002. Retrieved January 20, 2016. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help); Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  13. ^ "Dark Arena". Doomworld Forums. January 15, 2002.