Darwin's Dilemma

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For the Dilemma that Charles Darwin faced in his "Origin of Species", see Speciation § Darwin's dilemma.
Darwin's Dilemma
Developer(s) Inline Design
Publisher(s) Inline Design
Designer(s) Andre Ouimet (Game Design and Implementation)
David Sifry (Additional programming)
Yves Legault (Additional programming)
John Kramer (Packaging Design)
Charlie Mitchell (Box Illustration)
Darryl Peck (Producer)
Platform(s) Macintosh 512K
Macintosh Plus
Macintosh SE
Macintosh LC
Macintosh II
Sharp X68000
FM Towns
NEC PC-9801
Release 1990
Genre(s) Puzzle
Mode(s) Single-player

Darwin's Dilemma is a personal computer game released in 1990 for the Macintosh and Sharp X68000 platforms. It was developed by André Ouimet and published by Inline Design.

Darwin's Dilemma is a puzzle game in which the goal is to match creatures together. After enough matches the creatures will "evolve" into new ones, and these new creatures must be again matched so they can evolve, and so on.

References[edit]

  • "Darwin's Dilemma: A Field Guide to Evolution", Andre Ouimet and Anne L. Peck, 2nd Printing - February 1991
  • "New for Macintosh: Darwin's Dilemma upgrade", Newsbytes News Network, July 9, 1992
  • "Review of Darwin's Dilemma", Newsbytes News Network, July 22, 1994

External links[edit]