Debug symbol

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A debug symbol is a special kind of symbol that attaches additional information to the symbol table of an object file, such as a shared library or an executable. This information allows a symbolic debugger to gain access to information from the source code of the binary, such as the names of identifiers, including variables and routines.

The symbolic information may be compiled together with the module's binary file, or distributed in a separate file, or simply discarded during the compilation and/or linking.

This information can be helpful while trying to investigate and fix a crashing application or any other fault.[1]

Embedded symbols[edit]

Debug symbols typically include not only the name of a function or global variable, but also the name of the source code file in which the symbol occurs, as well as the line number at which it is defined. Other information includes the type of the symbol (integer, float, function, exception, etc.), the scope (block scope or global scope), the size, and, for classes, the name of the class, and the methods and members in it. All of this additional information can take up quite a bit of space, especially the filenames and line numbers. Thus, binaries with debug symbols can become quite large, often several times the stripped file size.[2] To avoid this extra size, most operating system distributions ship binaries that are stripped, i.e. from which all of the debugging symbols have been removed. This is accomplished, for example, with the strip command in Unix.

Some compilers will output the symbolic debugging information into a separate file, rather than placing it together with the binary.

SysV ABI[edit]

The SysV application binary interface (ABI) includes a specification for the format of debug symbols. This allows any compatible compiler or assembler to create debug symbols in a standardized format, and for any debugger, such as the GNU Debugger (GDB), to gain access and display these symbols. For example, part of the important debug information includes the line of code in the source file which defines that symbol (a function or global variable), as well as symbols associated with exception frames.

Microsoft debug symbols[edit]

Microsoft compilers generate a program database (PDB) file containing debug symbols. Some companies ship the PDB on their CD/DVD to enable troubleshooting and other companies (like Microsoft, and the Mozilla Corporation) allow downloading debug symbols from the Internet. The WinDbg debugger and the Visual Studio IDE can be configured to automatically download debug symbols for Windows dynamic-link libraries (DLLs) on demand. The PDB debug symbols that Microsoft distributes include only public functions, global variables and their data types. The Mozilla Corporation has similar infrastructure but distributes full debug information.

Both Microsoft and Mozilla also offer the source code (Microsoft provides certain components, such as most of the .NET Framework, whereas Mozilla offers full source) to make debugging easier.


On Apple platforms, debug symbols are optionally emitted during the build process as dSYM files. Apple uses the term "symbolicate" to refer to the replacement of addresses in diagnostic files with human readable values.[3]


Symbolic debuggers have existed since the mainframe era, almost since the first introduction of suitable computer displays on which to display the symbolic debugging information (and even earlier with symbolic dumps on paper). They were not restricted to high level compiled languages and were available also for assembly language programs. For the IBM/360, these produced object code (on request) that included "SYM cards". These were usually ignored by the program loader but were useful to a symbolic debugger as they were kept on the same program library as the executable logic code.

See also[edit]


  1. ^ "Debugging with Symbols". Windows Dev Center. Microsoft. Archived from the original on 2020-01-11. Retrieved 2020-01-11.
  2. ^ "What are Symbols For?". TechNet. Microsoft. 2008-07-15. Archived from the original on 2014-12-26. Retrieved 2015-01-04.
  3. ^ "Understanding and Analyzing iOS Application Crash Reports". iOS Developer Library. Apple, Inc. 2018-01-08 [2009-01-29]. Technical Note TN2151. Archived from the original on 2019-12-19. Retrieved 2020-01-11.

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