Escape Goat
Escape Goat | |
---|---|
Developer(s) | MagicalTimeBean |
Publisher(s) | MagicalTimeBean |
Engine | Microsoft XNA |
Platform(s) | |
Release | Xbox 360
|
Genre(s) | Puzzle-platform |
Mode(s) | Single-player |
Escape Goat is a puzzle-platform game developed and published by independent developer MagicalTimeBean, for the Xbox 360, Microsoft Windows, OS X, Linux, and Nintendo Switch.
Gameplay
[edit]The player guides a goat through various rooms, as they attempt to escape a prison. There are several objects that can assist or hinder the goat's progress.
Reception
[edit]Rock Paper Shotgun reviewer John Walker recommended the game saying that it was short but enjoyable.[1] GamesRadar+'s Lucas Sullivan also recommended the game: "With the ability to tackle levels at your own pace, and some masterfully-tuned difficulty, we can guarantee that you’ve never played a better goat-centric game."[2]
Legacy
[edit]A sequel to the game titled Escape Goat 2 was announced in January 2013 and released on March 24, 2014.[3] The game has a new art style, new puzzles, and new magical hats which grant the player character various powers.[3] Escape Goat 2 was published and promoted by Double Fine Productions' publishing label Double Fine Presents. A PlayStation 4 port was released in October 2014.[4]
References
[edit]- ^ Walker, John (June 14, 2012). "Wot I Think: Escape Goat". Rock, Paper, Shotgun. Retrieved March 15, 2013.
- ^ Sullivan, Lucas (May 22, 2012). "Escape Goat preview - An indie-to-the-max puzzle platformer". GamesRadar. Retrieved March 15, 2013.
- ^ a b Sykes, Tom (January 27, 2013). "Escape Goat 2 announced: new puzzles, a new art style, same goat (presumably)". PC Gamer. Retrieved March 15, 2013.
- ^ Stocker, Ian (October 21, 2014). "Escape Goat 2 Out Today on PS4". PlayStation Blog. Retrieved August 10, 2022.