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Flip and Flop

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Commodore 64 box cover
Developer(s)First Star Software
Publisher(s)First Star Software
State Soft
Designer(s)Jim Nangano[1]
Platform(s)Atari 8-bit, C64
Release1983 Atari 8-bit
1984 C64
Genre(s)Platform game
Mode(s)Single-player, Two players alternating

Flip & Flop is an isometric platform game for the Atari 8-bit family designed by Jim Nangano and published in 1983 by First Star Software. State Soft released a Commodore 64 port the following year.[2]

Overview

The zoo-keeper is about to go onto a sticky field

Flip & Flop is a kind of Pac-Man in isometric graphics on platforms which are connected by ladders. The player controls alternately Flip, a kangaroo, who jumps around on the platforms and Mitch, an ape, who layaways along the platforms. A zoo-keeper tries to catch Flip, and Mitch is being chased by a net. There are sticky fields on which one may lure keeper and net, where they are caught for some seconds. If the player runs beyond the border, he falls off the playing field and loses a life, just as by being caught. Already revealed field remain revealed. The goal is to pass all marked fields. Every five levels there is a short sequence with a small circus presentation.

When the character approaches the border, scrolling is carried out. In Level 13, the maximum playing field size is reached, later fields must be uncovered twice, and even later there aren't any more sticky fields in the level.

Reception

In 1984, German magazine 64'er stated that it was the best example of the genre.[3]

Clones

Clown-O-Mania (1989) is an extended clone for the Amiga and Atari ST.[4]

References

  1. ^ "The Giant List of Classic Game Programmers".
  2. ^ "Flip & Flop". Lemon64.
  3. ^ 64'er issue 4/April 1984, p. 48-49
  4. ^ "Clown-O-Mania". Hall of Light.