|Developer(s)||Emmanuel Turquin, Stéphane Grabli|
2.2.0 / 2008-03-05
|Operating system||Linux, Mac OS X, Microsoft Windows|
|License||GNU General Public License|
The program uses a shader script model inspired by the RenderMan Shading Language, allowing different shading styles to be written as a script that's interpreted at the render time. The different rendering styles are based on "style modules" that are written in Python programming language.
- Stéphane Grabli; Emmanuel Turquin; Frédo Durand; François Sillion (June 2004). "Programmable Style for NPR Line Drawing". ACM Press. Retrieved 23 June 2013.
- "Blender 2.67: Freestyle Line Rendering Engine". May 2013. Retrieved 23 June 2013.
- "Freestyle integration into Blender". Retrieved 23 June 2013.
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