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Games, Learning & Society Conference

From Wikipedia, the free encyclopedia
Games Learning and Society Conference
StatusActive
GenreMulti-genre
VenueVaried
LocationIrvine California
CountryUnited States
Inaugurated2005
Most recent
2022
Organized byGames Learning Society
Filing statusNon-profit

The Games + Learning + Society Conference (GLS Conference) was an academic conference. From 2003 to 2016, the conference was held at the University of Wisconsin-Madison, and in 2022 it was held at the University of California Irvine.[1] The founder and chair is Constance Steinkuehler.

The GLS conference examines how games can be used to transform how people learn and what implications that knowledge has for society.

References

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  1. ^ "Departure of UW scholars spells the end for influential video gaming research group". The Capital Times. 2016-07-27. Retrieved 2022-03-19.
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