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General Quarters (rules)

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This is an old revision of this page, as edited by Hmains (talk | contribs) at 19:44, 19 November 2016 (copyedit, links and AWB general fixes, replaced: WWII → World War II using AWB). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

General Quarters is a set of naval wargaming rules written by Lonnie Gill. Quick and easy to play they have become one of the most popular series of World War I and World War II era naval rules (they topped the poll of popular wargames rules amongst the Naval Wargames Society.[1] There are currently three versions available. GQ1 covered World War II and used a d6 based system. GQ2 expanded coverage to World War I whilst also introducing new rules for World War II games; it also introduced a revised combat system that used a d10 in addition to d6. GQ3 was a complete revision published in 2006. A revised World War I version was announced for release in September 2007, and published as Fleet Action Imminent .There are a number of campaign supplements for GQ3. First is The Solomons Campaign about the World War II Guadalcanal battles. Next is Sudden Storm a hypothetical campaign dealing with a war, between Japan and the US in 1937. A surprisingly possible occurrence, and one that yields a lot of big gun battles as the US fights its way back across the Pacific to the Philippines. All in a very smooth and playable format.

Notes

  1. ^ "NWS Rules Survey 2007"