Gorgon (video game)

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Gorgon
Gorgon
Screenshot from the Apple II
Developer(s) Sirius Software, Inc.
Publisher(s) Sirius Software, Inc.
Designer(s) Nasir Gebelli
Platform(s) Apple II
Release date(s) June 1981
Genre(s) Horizontally-scrolling shoot 'em up
Mode(s) Single-player

Gorgon is a clone of the arcade game Defender, a horizontally scrolling shoot 'em up, for the Apple II. It was programmed by Nasir Gebelli and published by Sirius Software[1] in June 1981.[2] By June 1982 the game had sold 23,000 copies, making it one of the best-selling computer games at the time.[3] There was also a version of this game for DOS around the same time period, though it is apparently a rare item today.[citation needed]

Gameplay[edit]

In Gorgon, the player flies a spaceship across a side-scrolling landscape while protecting civilians on the ground from aliens that drop down from the top of the screen to try to carry them off.[2]

Reception[edit]

Electronic Games called Gorgon "another winner from ace designer Nasir" and "fine home version" of Defender, only criticizing its lack of joystick support.[4] BYTE stated that Gorgon "is well programmed and much more enjoyable than the arcade version ... [it] should provide many hours of enjoyment".[1]

References[edit]

  1. ^ a b Callamaras, Peter V (December 1981). "Gorgon". BYTE. p. 90. Retrieved 19 October 2013. 
  2. ^ a b Gorgon at MobyGames
  3. ^ "List of Top Sellers". Computer Gaming World 2 (5): 2. September–October 1982. 
  4. ^ "Computer Playland". Electronic Games. January 1981. p. 38. Retrieved 28 January 2015.