Holomatix Rendition

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Holomatix Rendition
Developer(s) Holomatix Ltd
Stable release
1.0.458 / 8 October 2010
Operating system Windows, Mac OS X, Linux
Type Raytracer
SprayTrace
Developer(s) Holomatix Ltd
Stable release
1.5.34 / 2014
Operating system Windows
Type Raytracer


Holomatix Rendition was a raytracing renderer, which was broadly compatible with mental ray. Its rendering method was similar to that of FPrime in that it displayed a continuously refined rendered image until final production quality image was achieved. This differs to traditional rendering methods where the rendered image is built up block-by-block.

It was developed by Holomatix Ltd, based in London, UK. As of December 2011, the Rendition product has been retired and is no longer available or being updated. The product is no longer mentioned on the developer's web site, either. The successor is SprayTrace.

Key application Features[edit]

  • Realtime (or progressive) rendering engine
  • Based on mental ray shader and lighting model
  • Supports 3rd-party shaders compiled for mental ray

Rendering Features[edit]

As it used the same shader and lighting model as mental ray, Rendition supported the same rendering and ray tracing features as mental ray, including:

  • Final Gather
  • Global Illumination (through Photon Mapping)
  • Polygonal and Parametric Surfaces (NURBS, Subdivision)
  • Displacement Mapping
  • Motion Blur
  • Lens Shaders

Supported platforms[edit]

Supported Operating Systems[edit]

The renderer came in both 32-bit and 64-bit versions.

External links[edit]