King's Quest III: To Heir Is Human (Infamous Adventures)

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King's Quest III: To Heir is Human
KQ3IA logo.png
Developer(s) Infamous Adventures
Series King's Quest (unofficial)
Engine Adventure Game Studio
Platform(s) Microsoft Windows
Release date(s) 2006
Genre(s) Adventure

King's Quest III: To Heir is Human (aka King's Quest III Remake/King's Quest III Gold Edition) is a VGA-style fangame remake/retelling of Sierra Entertainment's King's Quest III: To Heir Is Human by Infamous Adventures.[1] It was released on June 19, 2006. It is a slightly expanded remake offering new material including; new cutscenes, a few new characters, expanded narration or dialogue, full speech, new or modified locations, and Easter eggs. Most of the original puzzles remain intact (other than the spell system was streamlined) or item placement changed.[2][3][4] The game received the AGS reward for best documentation in 2006.[5]

Background[edit]

The young baby Gwydion is kidnapped from his castle by one of the castle's staff and brought to Manannan. The boy has a hard life growing up as his slave. As is the tradition, the evil wizard will kill the boy upon his eighteenth birthday. That date is fast approaching, and it is up to Gwydion to thwart Manannan and his brother Mordak's plans, escape and find his way home.

When his master isn't watching Alexander explores Llewdor to create spells that will allow him to defeat his master. Along the way he meets the Three Bears, an Oracle, defeats Medusa, and meets other citizens of the country.

Once he defeats Manannan and leaves Llewdor, he escapes pirates, an abominable snowman, and defeats a three-headed dragon, meets a wise gnome, saves his sister, all before he can be reunited with his family. Alexander spends weeks helping his father repair the damage to the kingdom. When they are finished, Alexander and his sister are called to the throne room in their finest regalia by their father. The magic mirror is restored and Graham passes his adventure's cap to his son.

Some time later, Mordack travels to Llewdor to rescue his brother to bring him back to his island. The evil wizard destroys the house, so that none would use it again, and discover Manannan's secrets.

Features[edit]

  • All 16 color backgrounds redrawn using a 16bit colour scheme, to match later games in the official series
  • Enhanced Close up cut-scenes and dialogue pictures help immerse you into what is known as the first plot driven chapter of the King's Quest series
  • Original music by professional music composer
  • Re-experience the adventure with a stunning new interface (no more typing) And if you never played well, you'll probably enjoy it anyway

Development[edit]

Infamous Adventures released the game on June 18, 2006. The game was made by the team because they wanted to see if they could do it, and prove they had the drive and ability to recreate the game with updated graphics and sounds.[6]

The official announcement for the game read:

That's right, the wait is over. I smile with joy as I type these words in, thinking if this day was ever to come. The production is over, the testers are done and everything is ready to go. King's Quest III has finally been released. Remember this date, the 18th of June. The day KQ3 was released!
It's been twenty years since the evil wizard Manannan first appeared on our computer screens, but now, thanks to the hard work and dedication of the team at Infamous Adventures, he's back!

Infamous Adventures decided to remake the remake to create a game that would run on modern computers, and bring it up to the quality of Kings Quest 5. It was made in the tradition of AGD Interactive's King's Quest remakes.

Geography[edit]

  • Llewdor: Llewdor is a wild land bounded by an impassible swamp to the north, a crevasse to the south, the desert of Talinor to the west, and the ocean to the east.
  • Talinor: A dry and dusty great desert lying west of Llewdor. It is home of Medusa (and her sisters), lizards, snakes, and buzzards. A steep rocky cliff borders the entrance to the north.
  • Mountains
  • Daventry
  • Cloudland
  • Mordack's Island: the strange island were Mordack lives far out at sea. Its grotesque geography seems to defy gravity. Mordack's castle is located at the center of the island. Mananann often travels to the island on business with his brother. They discuss their plans from Mordack's study. Manannan comments that his brother lives in a strange setting unlike his rather normal conditions back in Llewdor.

Characters[edit]

  • Gwydion/Alexander: A slave to the wizard Manannan his whole life, Gwydion is the hero of our tale. He must escape the evil wizard and make his way out into the world before the wizard decides he has outlived his usefulness.
  • Maid: Even the royal family's servants are not above Manannan's influence, and the maid that took young Gwydion proves it. The Maid kidnapped Alexander and brought him to the docks to give to Manannan. She hopes to be rewarded for her treachery, but is quickly wiped out of existence by the evil wizard. She is a new character added to the game, and did not appear in the original.
  • Manannan: The evil wizard has kept watch over the land of Llewdor for a long time and has had more than one "servant" to do his bidding. Surely the world would be a better place if someone found a way to turn the old wizard's evil magic against him. Voiced by Andy Hoyos (former Sierra artist and developer on games such as KQ7 and KQV), who did the voice of Mordack in KQ5.
  • Mordak: The younger brother of Manannan, Mordak is sure to have his own evil abode somewhere in the world. Who knows what evil schemes they talk about when together? Manannan travels to Mordak's island during one of his journeys during the game. Mordack discusses Manannan's plans, and approaching event, of Alexander's demise, and how they intend to return the body back to his parents. Later Mordack returns to Manannan's house to take his brother, and burn the house to the ground. He is voiced by Andy Hoyos, who reprised the role of Mordack from King's Quest V: Absence Makes the Heart Go Yonder!. He is a new character introduced to the game, and did not appear in the original.
  • Barmaid: She runs the tavern in Port Bruce.
  • Shopkeeper: A small store in Port Bruce is run by a friendly man and his dog.
  • Medusa: A creature of countless nightmares, Medusa is said to turn anyone that looks upon her to stone. Travel through the desert becomes much less appealing knowing that she is out there somewhere. Gwydion forces her to look at herself, destroying her. As she turned to stone she called upon her sisters to avenge her.
  • Oracle: Able to see visions of events throughout the world, the mysterious oracle has no desire to leave her dark cave. What sights would her crystal ball reveal were the young slave Gwydion to visit?
  • Rosella: The princess of Daventry has many a duty she must attend to. Unfortunately, the duty this time seems to be serving as a sacrifice to the Dragon that is ruining the realm.
  • Valanice: The queen of Daventry makes only a brief appearance, but what else would you expect from a mother who has lost a child only to have the other be made a sacrifice?
  • Graham: The king of Daventry has been through a great deal, but it seems there is little he can do about the dragon terrorizing his realm. If only he had an heir that could take up where he left off. Josh Mandel (the developer-producer of King's Quest I: Quest for the Crown remake) reprised his role from previous KQ games. He had previously been the voice of King Graham in King's Quest V and King's Quest VI, and other fan remakes by AGD Interactive (King's Quest I VGA and King's Quest II: Romancing the Stones).
  • Gnome: A much kindlier being than that encountered by Graham in his search for the royal treasures, this gnome makes his home near Castle Daventry and has a fair bit of knowledge about is happening in the realm.
  • Kenny: A loyal and friendly pet of the Port Bruce Shopkeeper, the dog enjoys the attention he is given by customers.
  • Three Bears: These strange bears have made themselves a small cottage in the forests of Llewdor. They don't take to strangers, which is too bad, because they are rumored to make the best porridge around.
  • Bandits: There are three places that Gwydion may encounter the bandits. It is their duty to steal others belongings and there is always a chance that Gwydion will be the unfortunate target. They are also seen (and possibly overheard) in the Port Bruce Tavern. And of course can be found in their secret hideout
  • Cat: Manannan's cat wanders all around the house. He and Gwydion don't seem to get along too well so watch out for the hairy thing, and don't forget that a good swift kick may not be out of the question.
  • Baba Yaga: The witch is not easily found and serves no real purpose in the game. She can provide a quick walk down memory lane if Gwydion does manage to stumble upon her little house.
  • Chipmunk & Squirrel: Chipmunks and Squirrels frolic about in the forests of Llewdor. Surely they have seen and heard much while innocently collecting their dinner.
  • Ravens: The forests of Llewdor are home to many different birds. If only we could know what thoughts go on in their tiny brains...
  • Lizards: Throughout the desert in Llewdor small creatures can be found moving about. With little else to do, the lizards are likely to know a good deal of local gossip.
  • Chickens: Manannan keeps two chickens in a small coop near the house. The feathery little critters have been around a long time and may know more than poor Gwydion thinks.
  • Rats: Large ships have always been home to countless vermin. Would that they could tell us how many of the sailors tall tales were really true.
  • Guard: The Castle Daventry has many loyal men in its employ. We get only a brief glimpse at one of these men.
  • Pirates: Port Bruce has seen its fair share of pirates. Bandits on boats, pirates are the subject of many tales involving buried treasure and are known to do many things to get their hands gold coin.
  • Guybrush Threepwood: A life of adventure on Monkey Island has shown he can overcome (or lie his way out of) difficult situations. I wonder what he has been up to?

Version History[edit]

  • King's Quest III 1.0 was released on the 18 (America) and 19 June 2006 (Worldwide)
  • King's Quest III 2.0 was released on the 21 August 2006
  • King's Quest III Voicepack was released on the 21 August 2006
  • King's Quest III Gold Edition v3.0 (cancelled)[1]Announcement of cancelation

See also[edit]

References[edit]